129thVisplane Posted October 19, 2017 Wasn't sure if I should put it in the texture thread or here, since it's technically not a completed texture, so I'm posting it here. What was supposed to be a simple detail enhancement on the Icon of Sin turned into a complete repaint and a slight redesign and this is the result. Feel free to recolor it (or request a recolor), edit it, and use it in a wad as long as credit is given. Here's also a shoddy marble version that I whipped up real quick: 53 Share this post Link to post
Nine Inch Heels Posted October 19, 2017 REPENT! Oh, wait... ;-) I dig the marble texture a lot. Nicely done. 1 Share this post Link to post
printz Posted October 19, 2017 (edited) Cool. Looks like Diablo or Aku. Looking forward to see this in some new megawad. 0 Share this post Link to post
Gothic Posted October 19, 2017 Next Plutonia megawad final boss confirmed! 0 Share this post Link to post
Marlamir Posted October 20, 2017 (edited) the marble textures looks glorious. I will use this for sure 0 Share this post Link to post
Deleted_Account Posted October 21, 2017 Icon of Sin pre lobotomy looks awesome. 0 Share this post Link to post
Memfis Posted October 21, 2017 Wow, it's a great work with tons of details. I find such symmetry (is it total? I'm not sure if I can see any differences between the left\right sides at all) rather disturbing, but in this case it's probably a good thing as it's supposed to be creepy. 1 Share this post Link to post
GarrettChan Posted October 21, 2017 It seems this can be a nice figure to make, or plush ;P 0 Share this post Link to post
Pirx Posted October 22, 2017 On 19.10.2017 at 7:09 AM, 129thVisplane said: Here's also a shoddy marble version that I whipped up real quick: Cool! Hope to see this in some map. I mean they have baron faces on the walls but not their big boss? Give me some cult of personality! 3 Share this post Link to post
bopanog Posted November 4, 2017 You did a really good job. I really like the marble version a lot. 0 Share this post Link to post
129thVisplane Posted March 21, 2018 (edited) Reviving my own thread cuz it's somewhat relevant. Did anyone ask for a Hexen texture repaint (sort of)? No? Well here it is anyway: This is the original texture btw, for those who haven't played Hexen: //Edit: I went ahead and colored it cuz why not. Edited March 21, 2018 by 129thVisplane : added a colored version 11 Share this post Link to post
ETTiNGRiNDER Posted March 21, 2018 7 hours ago, 129thVisplane said: Reviving my own thread cuz it's somewhat relevant. Did anyone ask for a Hexen texture repaint (sort of)? No? Well here it is anyway: Awesome. Mind if I use that in a WAD? 1 Share this post Link to post
Halfblind Posted March 21, 2018 These are beautifully made, You did a really good job. I think the Icon of Sin would look great with a detachable jaw just so that we can make it talk in game while it spews demons at us. Your Hexen recolors are great too. I would love to see these in various colors in some kind of resource PK3 in the future. 0 Share this post Link to post
Dragonfly Posted March 21, 2018 These all look so damn good. I see the first graphic is 'use as you please, with credit'. Does the second graphic fall into the same terms? I might have a use for it in a small project I'm working on, if you'd allow it. 0 Share this post Link to post
129thVisplane Posted March 21, 2018 @ETTiNGRiNDER @Dragonfly Both the IoS repaint and the Hexen skull are indeed free to use/modify with credit, so go ahead guys o/ @Halfblind That's a neat idea. I'll be sure to throw together a few edits/recolors/variants (including detachable jaw ios) into a pk3 tomorrow if I have time. Also thanks for all the kind words guys <3 1 Share this post Link to post
kb1 Posted April 14, 2018 We got a natural, here! @129thVisplaneVery, very awful. In other words, nice! Have you considered trying to animate one of them? That'd be awesome! 0 Share this post Link to post
Duke of Pathoris Posted July 1, 2018 That is beautiful. You would be a brilliant texture designer for some modding projects. 0 Share this post Link to post