elmle Posted April 7, 2018 (edited) DSDA page aka bcsmw // bcsmw.wad Allow me to repair the damage. Big Crappy Shit Megawad Patch that fixes an untagged exit switch on map 29: bcsmw29.zip D2ALL UV-Speed in 27:40bcsall-2740.zip Edited March 21, 2023 by Maribo 4 Share this post Link to post
elmle Posted July 28, 2018 Important tablefilling huh. Big Crappy Shit Megawad Map 22 UV-Max in 2:49 bcs22-249.zip Map 23 UV-Max in 1:46 bcs23-146.zip Map 24 UV-Max in 6:29 bcs24-629.zip Map 25 UV-Max in 4:16 Skips a secret where you would need to lineskip a north teleport line. bcs25-416.zip Map 26 UV-Max in 2:59 bcs26-259.zip Map 27 UV-Max in 3:18 bcs27-318.zip Map 28 UV-Max in 1:24 bcs28-124.zip Map 29 UV-Max in 1:27 Plays back with bcsmw29.wad bcs29-127.zip Map 30 UV-Max in 0:22 bcs30-22.zip Map 31 UV-Max in 0:17 bcs31-17.zip Map 32 UV-Max in 2:45 Also tyson. bcs32-245.zip If a max is a tyson is it a tyson or a max? :thinking: 1 Share this post Link to post
elmle Posted July 29, 2018 Another batch of big crappy shit. Map 07 UV-Max in 2:29 bcs07-229.zip Map 08 UV-Max in 2:38 bcs08-238.zip Map 09 UV-Max in 4:32 bcs09-432.zip Map 10 UV-Max in 2:01 bcs10-201.zip Map 11 UV-Max in 1:41 bcs11-141.zip Map 14 UV-Max in 3:05 bcs14-305.zip Map 15 UV-Max in 3:08 bcs15-308.zip Map 16 UV-Max in 1:54 bcs16-154.zip Map 17 UV-Max in 2:31 bcs17-231.zip Map 19 UV-Max in 1:23 bcs19-123.zip Map 21 UV-Max in 3:28 bcs21-328.zip I skipped map 12 and 20 for now, I'll have demos for them in the next batch. Map 13 is impossible to max. Maxing map 18 requires berserking a cyber which I'm not nearly practiced enough to do, if someone else wants to do it that would be great. 1 Share this post Link to post
Memfis Posted July 29, 2018 I'm not sure how motivated I am to check out "Big Crappy Shit Megawad". Which demos are the most interesting here? 0 Share this post Link to post
elmle Posted July 30, 2018 You could probably pick any one of them and have an accurate representation of the quality involved. I suppose map 2, 22 and 25 stick out from memory a little more than the others. The maps are all nonsensical and look like they were made with a 1-unit grid size, most of the weapons are also multiplayer only. Allow me to give a brief description of the levels: Spoiler In reverse order since that is the order I made the demos. Map 32: A giant circle filled with nazis and one cyberdemon. Map 31: A giant square filled with nazis and one mastermind. Map 30: A crude pocket-size Icon of Sin. Map 29: A series of big squares and two circles with a single enemy in each. Map 28: A building in a marble field. Map 27: Some rectangular rooms with lines of enemies in them. Map 26: A couple circles and some squigly hallways. Map 25: Square rooms with circles of enemies and you teleport in to the middle of the circles to fight your way out. Map 24: A fight between a cyberdemon and mastermind and some long hallways packed with enemies. Map 23: Big rooms with a ton of explody barrels. Map 22: Some spiral staircases and a ledge full of scattered enemies including 14 archviles with nowehere to hide. Map 21: Long twisted hallways and some circle rooms or something. Map 20: A hallway with tons of caged hitscanners on both sides, some teleporty rooms and an SP_FACE fake wall area. Map 19: E2M9+ Map 18: Rooms filled with cyberdemons that get crushed, no demo because cyber punching is not within my skillset. Map 17: A bunch of eldritch shapes separated by teleporters. Map 16: DOOM written in giant letters. Map 15: Hidden rooms with random hidden triggers and switches required for progression and a second exit you can just go to immediately. Map 14: A crooked grid shaped room, some SP_FACE hallways, a giant square and a bunch of hitscanners and barrels crammed into a room. Map 13: A stickman with a strange looking tumor on his head, too bad it can't be maxed since there are two one way areas with an exit in them. Map 12: Some mazes and a gigantic room with a cyberdemon in it. Map 11: Scrawlings of a madman. Map 10: A circular crusher room stuffed with enemies with a 64 unit safe space and some hallways. Map 09: A mess. Map 08: I don't even know anymore. Map 07: ???????? Map 06: Some symmetrical rooms without symmetry. Map 05: Circles, squares, mazes...pacman? Map 04: A circular room with one texture on the walls and some of the walls are doors with stuff in them. Map 03: Four giant squares with enemies in them. Map 02: A door maze. Map 01: A few hallways, a few cages. The final batch of maxes. Map 01 UV-Max in 0:57 bcs01-57.zip Map 02 UV-Max in 2:26 bcs02-226.zip Map 03 UV-Max in 1:46 bcs03-146.zip Map 04 UV-Max in 1:54 bcs04-154.zip Map 05 UV-Max in 2:35 bcs05-235.zip Map 06 UV-Max in 3:30 bcs06-330.zip Map 12 UV-Max in 5:16 bcs12-516.zip Map 20 UV-Max in 2:54 bcs20-254.zip Went ahead and rerecorded map 25 because it looked like I was drunk in the demo, probably because I was kinda tired when I made some of these. Map 25 UV-Max in 3:54 bcs25-354.zip My map 15 max used the secret exit to finish the level and I'm not entirely sure if that is allowed, its the only way to exit with all the secrets though. 0 Share this post Link to post
Memfis Posted July 30, 2018 LOL, Map25 is cool, I think TimeOfDeath would enjoy it (with unstuck cyberdemons perhaps). Also the start of Map04 made me laugh. Nice descriptions. :) 0 Share this post Link to post
Revved Posted July 30, 2018 6 hours ago, elmle said: My map 15 max used the secret exit to finish the level and I'm not entirely sure if that is allowed, its the only way to exit with all the secrets though. I don't see why it wouldn't be. Historically, there have been quite a few MAP15 UV Maxes on other megawads that use the secret exit simply because it's faster. If it's not out of the way or the secret exit is a secret itself that only opens after most of the map is already done, then yes, it should be allowed. 0 Share this post Link to post
Grazza Posted July 30, 2018 (edited) Yes, definitely OK. As long as you've triggered all the secrets, you can use either exit in a Max. Note that Max/Fast/Tyson/Respawn/NM100 tables don't have separate entries for the two exits. In a Max movie, of course, you have to use the secret exit because you aren't allowed to skip the secret levels (likewise for NM 100). 0 Share this post Link to post
elmle Posted August 1, 2018 Alright, had to make sure. It was a rare scenario where you don't have access to the normal exit when you get the last secret. Anyway bcsmw speed/pacifist dump: Map 05 UV-Speed in 0:35 Map 06 UV-Speed in 1:34 Map 07 UV-Speed in 1:04 Map 10 UV-Speed in 1:18 Map 11 UV-Speed in 0:27 Map 14 UV-Speed in 2:01 Map 15s UV-Speed in 2:37 Map 18 UV-Speed in 1:40 Map 22 UV-Speed in 1:11 Map 23 UV-Speed in 0:52 Map 26 UV-Speed in 1:47 Map 27 UV-Speed in 2:50 speed.zip Map 01 Pacifist in 0:18 Map 02 Pacifist in 0:27 Map 03 Pacifist in 0:04 Map 04 Pacifist in 1:00 Map 08 Pacifist in 1:40 Map 09 Pacifist in 0:43 Map 12 Pacifist in 0:29 Map 13 Pacifist in 0:41 Map 15 Pacifist in 0:09 Map 16 Pacifist in 0:19 Map 17 Pacifist in 1:07 Map 19 Pacifist in 0:21 Map 20 Pacifist in 1:07 Map 21 Pacifist in 1:56 Map 24 Pacifist in 1:04 Map 25 Pacifist in 0:37 Map 28 Pacifist in 0:08 Map 29 Pacifist in 0:51 Map 31 Pacifist in 0:04 Map 32 Pacifist in 0:07 pacifist.zip No map 30 since its identical to UV-max and pacifist seems impossible, I only did UV-Speed on the ones I couldn't pacifist even though some pacifists would be faster to UV-Speed. 0 Share this post Link to post
elmle Posted July 3, 2019 (edited) A whole bunch of tyson demos for Big Crappy Shit Megawad that I never posted for some reason. bigcraptyson.zip Map 01 in 1:19 Map 02 in 4:38 Map 03 in 3:21 Map 04 in 3:07 Map 07 in 10:24 Map 08 in 9:20 Map 10 in 7:28 Map 11 in 4:55 Map 14 in 5:03 Map 15 in 4:27 Map 16 in 4:19 Map 19 in 5:11 Map 21 in 7:05 Map 23 in 3:41 Map 24 in 11:48 Map 25 in 11:54 Map 26 in 15:40 Map 27 in 12:25 Map 28 in 5:23 Map 29 in 8:20 Map 31 in 2:49 They are all from early august last year and I can't really remember if any of them are particularly interesting Edited July 3, 2019 by elmle 3 Share this post Link to post
BigBoy91 Posted June 24, 2020 bcsmw Map 01 Pacifist in 00:17.11 bcsmw-01p-001711.zip 0 Share this post Link to post
liveincity Posted April 11, 2021 bcsmw Map 01 UV Pacifist in 0:16.49bcs01p016.zip Map 01 UV Stroller in 0:36.37bcs01str036.zip 0 Share this post Link to post
BigBoy91 Posted March 5, 2022 bcsmw Map 32 UV Pacifist 00:06.97 bcs32p0697.zip 1 Share this post Link to post
Niloquì Posted March 20, 2023 --- Big Crappy Shit Megawad Map 26 UV-Speed: 1:22.80 bcsmw26-122.zip (https://youtu.be/mCIGMHFKvHY) Map 26 NM-Speed: 1:52.94 bcsmw26n152.zip (https://youtu.be/QPZTPQXFU1I) Map 31 Pacifist: 3.94 bcsmw31p003.zip (https://youtu.be/YMsunjV6cZQ) Map 31 Stroller: 8.97 bcsmw31str008.zip (https://youtu.be/w0pvaMf2vj8) Map 31 UV-Fast: 13.86 bcsmw31f013.zip (https://youtu.be/d0y8dtARmy4) Map 31 NM-Speed: 3.97 bcsmw-31n003.zip (https://youtu.be/JZlKbBY-rhE) 0 Share this post Link to post
Human Being Posted June 6, 2023 Big Crappy Shit Megawadbcsmw.wadhttps://dsdarchive.com/wads/bcsmw MAP01 NM Speed in 17.97 bcs01n1797.zip MAP02 Pacifist in 26.60 bcs02p2660.zip MAP02 NM Speed in 56.06 bcs02n5606.zip MAP02 NoMo in 24.89 bcs02o2489.zip MAP02 Stroller in 42.94 bcs02str4294.zip MAP03 Pacifist in 2.94 bcs03p294.zip MAP03 NM Speed in 3.09 bcs03n309.zip MAP03 NoMo in 3.03 bcs03o303.zip MAP05 UV Speed in 30.40 bcs05-3040.zip MAP05 NoMo in 24.03 bcs05o2403.zip MAP06 NoMo in 55.26 bcs06o5526.zip MAP07 UV Speed in 102.91 bcs07-10291.zip MAP07 NoMo in 39.31 bcs07o3931.zip MAP08 Pacifist in 114.06 bcs08p11406.zip MAP08 NM Speed in 54.00 bcs08n5400.zip MAP08 NoMo in 35.06 bcs08o3506.zip 1 Share this post Link to post
Human Being Posted June 7, 2023 Big Crappy Shit Megawadhttps://dsdarchive.com/wads/bcsmw bcsmw.wad MAP10 UV Speed in 104.43 bcs10-10443.zip MAP10 NoMo in 50.51 bcs10o5051.zip MAP11 UV Speed in 20.97 bcs11-2097.zip MAP11 NM SPeed in 28.09 bcs11n2809.zip MAP11 NoMo in 17.14 bcs11o1714.zip MAP12 Pacifist in 26.54 bcs12p2654.zip MAP12 NM Speed + Pacifist in 26.94 bcs12n2694.zip MAP12 NoMo in 25.86 bcs12o2586.zip 1 Share this post Link to post