Doge Sword Posted July 29, 2018 On 9/26/2011 at 9:42 PM, Encryptic said: Were you using a source port or playing in Chocolate Doom? Chocolate Doom can't even run. I play freaking Entryway and I can't see anything but blur. 0 Share this post Link to post
kb1 Posted July 30, 2018 On 7/29/2018 at 12:40 PM, Doge Sword said: Chocolate Doom can't even run. I play freaking Entryway and I can't see anything but blur. Can you take a screenshot, or even take a picture of your monitor. Maybe your monitor can't display the port's default resolution? 0 Share this post Link to post
Doge Sword Posted July 30, 2018 3 minutes ago, kb1 said: Can you take a screenshot, or even take a picture of your monitor. Maybe your monitor can't display the port's default resolution? Bruv I have a fricking Alienware laptop. 0 Share this post Link to post
Edward850 Posted July 30, 2018 (edited) 17 minutes ago, Doge Sword said: Bruv I have a fricking Alienware laptop. That matters not, we need to see what you see to diagnose the problem. Although he's wrong about the default resolution, chocolate doom uses your monitors native resolution always. 1 Share this post Link to post
kb1 Posted July 31, 2018 2 hours ago, Edward850 said: That matters not, we need to see what you see to diagnose the problem. Although he's wrong about the default resolution, chocolate doom uses your monitors native resolution always. Sure about that? 0 Share this post Link to post
Edward850 Posted July 31, 2018 8 minutes ago, kb1 said: Sure about that? Yes.https://github.com/chocolate-doom/chocolate-doom/blob/master/src/i_video.c#L1167 (fullscreen_width/height default to 0x0, setup no longer provides an option to change the fullscreen resolution.) 0 Share this post Link to post
kb1 Posted July 31, 2018 Are you sure that it works, in every case? Blur, and all... 0 Share this post Link to post
Cacodemon345 Posted July 31, 2018 Is his display resolution introduces blur? 0 Share this post Link to post
Edward850 Posted July 31, 2018 (edited) 10 hours ago, kb1 said: Are you sure that it works, in every case? Yes. 0 Share this post Link to post
Doge Sword Posted July 31, 2018 16 hours ago, Edward850 said: That matters not, we need to see what you see to diagnose the problem. Although he's wrong about the default resolution, chocolate doom uses your monitors native resolution always. Guys, you don't need to try to fix my problem. I use Gzdoom and love it. 0 Share this post Link to post
kb1 Posted July 31, 2018 11 hours ago, Edward850 said: Yes. Cool, give me the next Pick 6 so I can finally win the big lottery! 0 Share this post Link to post
kb1 Posted July 31, 2018 9 hours ago, Doge Sword said: Guys, you don't need to try to fix my problem. I use Gzdoom and love it. I'm always curious to know what problems people have, and how they are resolved. That information can be useful to a lot of people over time, you know? 2 Share this post Link to post
Edward850 Posted August 1, 2018 (edited) 1 hour ago, kb1 said: Cool, give me the next Pick 6 so I can finally win the big lottery! Well if you find a flaw in it, you should direct it to developers of SDL2. Edited August 1, 2018 by Edward850 0 Share this post Link to post
kb1 Posted August 2, 2018 23 hours ago, Edward850 said: Well if you find a flaw in it, you should direct it to developers of SDL2. I just find it a bit 'optimistic' to start making broad claims about how things function without a screenshot, or even a detailed description. Your knack for finding fault in my posts leaves me feeling demotivated, with no obvious positive purpose. Treading a bit lighter would be very much appreciated :) 0 Share this post Link to post
Doge Sword Posted August 2, 2018 14 hours ago, kb1 said: I just find it a bit 'optimistic' to start making broad claims about how things function without a screenshot, or even a detailed description. Your knack for finding fault in my posts leaves me feeling demotivated, with no obvious positive purpose. Treading a bit lighter would be very much appreciated :) Look, I'm not trying to be offensive, I just feel like you don't believe me. I can't even figure out how to get chocolate doom to run so that I could send you a screenshot. 0 Share this post Link to post
nukeykt Posted August 2, 2018 (edited) Microsoft used Watcom C instead of their own compiler to build Doom95 exe. Also exe has debug symbols that can be dumped with Watcom's WDUMP utility. 2 Share this post Link to post
eharper256 Posted August 2, 2018 Today I learnt the Cyberdemon was originally cyber-less, and its original fleshy form was slewn by B.J. in Spear of Destiny. 0 Share this post Link to post
Aquila Chrysaetos Posted August 2, 2018 8 minutes ago, eharper256 said: Today I learnt the Cyberdemon was originally cyber-less, and its original fleshy form was slewn by B.J. in Spear of Destiny. That didn't happen in Spear of Destiny. B.J. killed the Angel of Death in Spear of Destiny. This was done in Wolfenstein RPG with the Spear of Destiny and it was carried over into Doom II RPG, both of which are ambiguously canon at best. Quote Doom RPG In Doom RPG, the cyberdemon was created by evil mastermind Kronos by combining human technology with demon flesh. Wolfenstein RPG The cyberdemon was originally known as the Harbinger of Doom. During World War II, he was summoned at Castle Wolfenstein by the Axis army. B.J. Blazkowicz was able to defeat it with the Spear of Destiny, destroying its right leg and left arm. The Harbinger of Doom vowed that it would have a rematch with Blazkowicz's descendent in the future. The rematch happened in Doom II RPG. https://doomwiki.org/wiki/Cyberdemon I could also put a link here to Wolfenstein Wikia, which is the only wiki I can find for Wolfenstein, but I'm not going to because wikia doesn't care for accuracy. Note that the quote above suggests Doomguy is a descendant of B.J., which is also only carried through to Doom RPG, and goes against the actual source material which actually states that you are Doomguy. Quote You're a marine, one of Earth's toughest, hardened in combat and trained for action. https://www.scribd.com/document/35276066/Ultimate-DOOM-Manual So, in short, I wouldn't believe anything that Wolfenstein RPG and Doom RPG say. 0 Share this post Link to post
eharper256 Posted August 2, 2018 1 hour ago, Aquila Chrysaetos said: Things Ah well, I go with the headcanon that Doomguy and the Doomslayer are one and the same and Doomguy is indeed Blazkowitz's descendent, so the Harbinger of Doom bit fit nicely into that and I thought it was cool (shrugs). 0 Share this post Link to post
crazyflyingdonut Posted August 2, 2018 I do not know if this applies to every source port, but if you type in iddt and then look at the automap, the arrow will look different. 0 Share this post Link to post
Aquila Chrysaetos Posted August 2, 2018 36 minutes ago, crazyflyingdonut said: I do not know if this applies to every source port, but if you type in iddt and then look at the automap, the arrow will look different. This happens in vanilla and all the source ports. 0 Share this post Link to post
kb1 Posted August 2, 2018 8 hours ago, Doge Sword said: Look, I'm not trying to be offensive, I just feel like you don't believe me. I can't even figure out how to get chocolate doom to run so that I could send you a screenshot. I do believe you. My comment was directed to Edward850. The screenshot might help you or others to figure out why Chocolate doesn't work for you, but, it was basically a curiosity. @crazyflyingdonut: Boom changed the arrow lines - the lines actually spell out initials. 1 Share this post Link to post
Gez Posted August 3, 2018 48 minutes ago, crazyflyingdonut said: I do not know if this applies to every source port, but if you type in iddt and then look at the automap, the arrow will look different. Quote The iddt cheat code can be used to display all linedefs and Things on the map. Zooming in closely on the player while this is active shows the letters "ddt", a reference to Dave Taylor who wrote the automap code. Boom modifies this: the letters "jff" are visible instead, a reference to Jim Flynn. Dave D. Taylor, who used to sign with "=-ddt->" (e.g.) an ASCII art arrow bearing his initials, wrote the automap code and used an arrow to represent the player position and direction. When you type the iddt cheat code (cheat codes are another thing Dave Taylor handled in Doom), your player arrow becomes a ddt arrow. ZDoom lets you redefine the map arrows if you want to. 4 Share this post Link to post
DynamiteKaitorn Posted August 3, 2018 On UV difficulty, only FOUR plutonia maps DON'T contain an Arch-Vile. These maps being MAP02, MAP04, MAP06 and MAP25. 2 Share this post Link to post
seed Posted August 3, 2018 4 hours ago, DynamiteKaitorn said: On UV difficulty, only FOUR plutonia maps DON'T contain an Arch-Vile. These maps being MAP02, MAP04, MAP06 and MAP25. Heh, one can never have enough Arch-Viles lol. 0 Share this post Link to post
Pegleg Posted August 3, 2018 15 hours ago, Agent6 said: Heh, one can never have enough Arch-Viles lol. You, Sir, need to seek help. Are you also one of the masochists that enjoys having archviles released into areas you've already cleared out? 19 hours ago, DynamiteKaitorn said: On UV difficulty, only FOUR plutonia maps DON'T contain an Arch-Vile. These maps being MAP02, MAP04, MAP06 and MAP25. And yet MAP02 has the bridge that so many players seem to die on (go check out this month's Ironman if you don't believe me). So the Archvile would probably just be overkill there. 2 Share this post Link to post
elarmadillo3 Posted August 3, 2018 On 8/3/2018 at 12:48 AM, Aquila Chrysaetos said: That didn't happen in Spear of Destiny. B.J. killed the Angel of Death in Spear of Destiny. This was done in Wolfenstein RPG with the Spear of Destiny and it was carried over into Doom II RPG, both of which are ambiguously canon at best. https://doomwiki.org/wiki/Cyberdemon I could also put a link here to Wolfenstein Wikia, which is the only wiki I can find for Wolfenstein, but I'm not going to because wikia doesn't care for accuracy. Note that the quote above suggests Doomguy is a descendant of B.J., which is also only carried through to Doom RPG, and goes against the actual source material which actually states that you are Doomguy. https://www.scribd.com/document/35276066/Ultimate-DOOM-Manual So, in short, I wouldn't believe anything that Wolfenstein RPG and Doom RPG say. It kinda sounds like you're saying Wikia makes ALL the wikis they have on their own, i used a few times and it's pretty accurate. 0 Share this post Link to post
seed Posted August 3, 2018 1 hour ago, Pegleg said: You, Sir, need to seek help. Are you also one of the masochists that enjoys having archviles released into areas you've already cleared out? Of course not, that was sarcasm :v . 0 Share this post Link to post
kb1 Posted August 3, 2018 1 hour ago, Pegleg said: You, Sir, need to seek help. Are you also one of the masochists that enjoys having archviles released into areas you've already cleared out? That is what makes archviles archviles, now, isn't it? 0 Share this post Link to post
Empyre Posted August 4, 2018 Neverwinter Nights' wiki is on Wikia, and I haven't had any problems with it, other than way too many ads. 0 Share this post Link to post