Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
JhosephX

Custom Iwads in the zandronum start menu?

Recommended Posts

This is my existential question, can not I modify the iwadinfo.txt to open mods and megawads? I have the Plutonia 2 and the TNT Devilution and I have them in the same folder as the other 4 doom games and I do not want to download a front end or make a folder of skins I want them to be launched automatically together with all the iwads that I have and that They appear in the start menu to choose the iwads. It can?

Share this post


Link to post

If they aren't meant to be IWADs, they will lack a number of resources (such as sounds and sprites), so it's a bad idea.

Share this post


Link to post
50 minutes ago, Gez said:

If they aren't meant to be IWADs, they will lack a number of resources (such as sounds and sprites), so it's a bad idea.

And there is no automatic way to read the resources of doom 2 or any iwad?

I just do not want to have every megawad in separate folders or use ZDL

Share this post


Link to post

I use right-click->send to myself.

 

But if you really want -- I suppose you could make entries for megawads inspired by the one for Hexen Deathkings, so that they also load the appropriate IWAD automatically.

 

IMO, though, it's a lot of work you will be doing (keep in mind that you need to find unique lump names to identify each megawad you want to turn into an "iwad") in a way that is generally discouraged (modifying engine resources directly can cause problems in multiplayer, and you risk losing all your changes when you update the engine to a new version).

Share this post


Link to post
4 hours ago, Gez said:

I use right-click->send to myself.

 

But if you really want -- I suppose you could make entries for megawads inspired by the one for Hexen Deathkings, so that they also load the appropriate IWAD automatically.

 

IMO, though, it's a lot of work you will be doing (keep in mind that you need to find unique lump names to identify each megawad you want to turn into an "iwad") in a way that is generally discouraged (modifying engine resources directly can cause problems in multiplayer, and you risk losing all your changes when you update the engine to a new version).

hmmm, well, download now the frontend of doom runner I like its simple and mount plutonia 2 and tnt revilution with zandronum, but now plutonia 2 does not launch well only the iwad that it has as base (the first plutonia and already probe with doom 2 and freedoom) while devilution if I do well and the first plutonia with an original ost wad in midi. Can you solve it or do I have to fuck me?

Share this post


Link to post
On 8/5/2018 at 9:56 PM, JhosephX said:

hmmm, well, download now the frontend of doom runner I like its simple and mount plutonia 2 and tnt revilution with zandronum, but now plutonia 2 does not launch well only the iwad that it has as base (the first plutonia and already probe with doom 2 and freedoom) while devilution if I do well and the first plutonia with an original ost wad in midi. Can you solve it or do I have to fuck me?

What on Earth did you just try to say?

"Would you fuck me? I'd fuck me..." Hee hee.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×