0xf00ba12 Posted July 12, 2018 (edited) DSDA page aka sf3 // sf3.wad // slaughterfest 2013 // slaughterfest 3 Uploaded to idgames after five years of development, so I'll start it off with a demo recorded in May of last year that still plays back with the finalized version. Map 15 UV-Max in 7:54 Edited May 12, 2023 by Maribo 5 Share this post Link to post
Kaido Posted July 12, 2018 map 27 max in 7:06 sf327-706.zip couldnt find a better route, just maxing it cause its a fun map . 5 Share this post Link to post
Demonologist Posted July 12, 2018 4 hours ago, A7MAD said: map 27 max in 7:06 Much appreciated! Based on my own observations, going for the blue key first might be a preferred option when it comes to speed (though I surely understand the urge to survive the red key area first, heh) since the red key swarm seems easier to suppress quickly before it floods the central area (with both the RL and the BFG on one's hands, that is); going for the RL right after grabbing the plasma might also be a good idea (one could rocket the perched snipers and PEs en route to the blue key area right away without too much hassle, too). Still, I didn't really do any serious speedrunning attempts for this map and these are just some tentative schemes in my head, so take my words with a grain of salt. Anyway cool demo, thanks! 1 Share this post Link to post
rehelekretep Posted July 12, 2018 i appreciate this wad originally started out as the 2013 edition but the name has changed (as demonstrated by your idgames link!) and i think the thread title should reflect that to avoid confusion 0 Share this post Link to post
Bob9001 Posted July 12, 2018 Had a bit of playthrough, am I missing something with this wad? Is it supposed to be insanely difficult? 0 Share this post Link to post
Kaido Posted July 12, 2018 (edited) nvm nvm Edited July 15, 2018 by A7MAD 0 Share this post Link to post
rehelekretep Posted July 13, 2018 12 hours ago, Bob9001 said: Had a bit of playthrough, am I missing something with this wad? Is it supposed to be insanely difficult? i dont think so - if youve played slaughter before you likely wont have any issues unless youre playing without saves, until the later (20->) maps. 3 Share this post Link to post
Bob9001 Posted July 14, 2018 16 hours ago, rehelekretep said: i dont think so - if youve played slaughter before you likely wont have any issues unless youre playing without saves, until the later (20->) maps. Yeah I only played till like map 04 without saving but Map 02 is just ehh. I might go and play 1 & 2 first. 0 Share this post Link to post
Grain of Salt Posted July 14, 2018 1 hour ago, 0xf00ba12 said: Map 08 UV-Max in 2:53 Wow that AV at the end... Btw if you start firing at the walls they descend from immediately you can usually kill one PE before it's even visible :3 2 Share this post Link to post
Paul977 Posted July 15, 2018 On 7/14/2018 at 1:27 AM, 0xf00ba12 said: Map 03 UV-Max in 3:31 Great map, great demo 2 Share this post Link to post
Kaido Posted July 18, 2018 map 30 max in 27:41 sf330-2741.zip read text file for explanation and somewhat of an unneccasary feedback. 6 Share this post Link to post
Danlex Posted July 24, 2018 Map27 UV-Max in 10:16 SF3tmtDA.zip I love this map, so I wanted to make a demo. 3 Share this post Link to post
baja blast rd. Posted July 26, 2018 In case anyone is unaware: map 16 is broken in the original release (timestamped 7/7). It has since been fixed with a new version (timestamped 7/17). No other changes have been made and demos all sync. @Andy Olivera, the version hosted on DSDA can be safely replaced with this new version. 3 Share this post Link to post
Danlex Posted August 4, 2018 (edited) I just found out this happens when you record a demo of map33-35 Edited August 5, 2018 by DanielAlexander 1 Share this post Link to post
Rayziik Posted August 5, 2018 Ah, that would very likely be the lack of a CWILV32, 33, and 34 lumps for maps 33, 34, and 35 respectively. I'm guessing this happens on exit? 2 Share this post Link to post
Kaido Posted August 5, 2018 Then we will probably find that the entire wad is bugged 1 Share this post Link to post
floatRand Posted August 8, 2018 (edited) Map 27 UV-Speed in 2:37 frsf327.zip Map 09 UV-Speed in 1:25 frsf309.zip Map 06 UV-Speed in 1:57 frsf306.zip Edited August 8, 2018 by floatRand 3 Share this post Link to post
Danlex Posted August 13, 2018 (edited) MAP32 UV-Max in 22:23 SF332-2223-DA.zip Edited August 18, 2018 by DanielAlexander 2 Share this post Link to post
0xf00ba12 Posted August 18, 2018 Map 25... UV-Speed in 0:38 Pacifist in 1:13 NM-Speed in 0:54 UV-Max in 6:19 4 Share this post Link to post
Archi Posted August 18, 2018 Nice demos, thanks. Max demo especially had some great moments in it. 0 Share this post Link to post