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SledGeHammer

can anyone...

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there was an article on the net about an id guy saying that the "Frames Per Second" was maxed at 60fps in doom3.. does anyone still knows where to find this article.. i cant find it anywhere

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I can confirm this, as the alpha version DOES max out at 60fps. Which is good, because 60fps is really all you need for a smooth game, and most monitors don't go above 70~80hz anyway.

Any performance above 60fps is only really useful when you run into a complex scene and your framerate drops down a few dozen frames.

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I'd rather not have the CPU process 80 frames of wasted stencils and focus on more important things...like dealing with the collision of 6 ragdolls spawned in the same coords. That about killed my computer.

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Just a dumb guess, but is it possible the game world ticks at 60hz, and thus any screen updates at a higher resolution would be pointless (it would be redrawing the exact same frame it just drew all over again)?

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