TheDemonSlayer4 Posted May 13, 2018 Looks pretty godness God bless on you 0 Share this post Link to post
Gideon020 Posted May 19, 2018 Hopefully I can use some weapon mods after playing through this vanilla. :D 0 Share this post Link to post
Job Posted May 19, 2018 I got a really strong Unreal 1 vibe from the video. 0 Share this post Link to post
Teder Posted May 19, 2018 Love it! Even without pbr textures looks amazing! I love original Doom 3 and these screenshots and vids here have D3 soul. 0 Share this post Link to post
DOOMGABR[RU] Posted September 8, 2018 (edited) Hey! Project is alive. I just working on its concepts and other. It should became very qualitative. Keep your heads up, my friends. I am working for your fun and impressions. 1 Share this post Link to post
elend Posted September 8, 2018 That does look good! First time I see this! 0 Share this post Link to post
JohnnyTheWolf Posted September 9, 2018 Always good to see Doom 3 getting some love! 0 Share this post Link to post
riderr3 Posted September 9, 2018 Where is outside areas? I hope you will add some of them. 0 Share this post Link to post
DOOMGABR[RU] Posted September 9, 2018 3 hours ago, riderr3 said: Where is outside areas? I hope you will add some of them. In the first episode there is a level of Surface Of Mars. You will see the surface in all its glory. Further - it is more 1 Share this post Link to post
DP420 Posted September 13, 2018 this just made me bust a fat nut i cant wait to play it 0 Share this post Link to post
General Rainbow Bacon Posted September 13, 2018 Just make sure gameplay is good. A lot of projects that look great often suffer from shitty gameplay. Don't be one of those. 1 Share this post Link to post
DOOMGABR[RU] Posted September 17, 2018 On 9/14/2018 at 2:36 AM, General Rainbow Bacon said: Just make sure gameplay is good. A lot of projects that look great often suffer from shitty gameplay. Don't be one of those. Gameplay has highest proirity. Don't worry about this. 1 Share this post Link to post
killerkouhai Posted September 18, 2018 Always trust DOOMGABR to make good shit ;) 0 Share this post Link to post
Marlamir Posted September 18, 2018 Doom 3 styled wad? Hell yeah i take it. Very nice screenies, looks like strong level design but i'm sure those D3 textures doing a lot on your map. Looking forward 0 Share this post Link to post
DOOMGABR[RU] Posted September 19, 2018 (edited) Newest places! Do not pay attention to "missed" texture. It is special texture added for work. Spoiler 5 Share this post Link to post
Marlamir Posted September 19, 2018 The way how you are using dynamic lights are impressive. 0 Share this post Link to post
DOOMGABR[RU] Posted October 9, 2019 (edited) Hello, immortal community! Work on the modification will be actively launched from the beginning of 2020. The development team is new and now consists of three people. This project will soon begin to actively develop and tell the story of Doom with a view from Doom 3 and taking the best from all parts of our favorite franchise. The high-quality level design will not force you to sit in closed rooms until the complete annihilation of all living things inside it or wander in the dark with a flashlight in your hand. Interesting gameplay in the highest priority, so that, first of all, it would be interesting for you to play, rather than admire the details. The name of the project will also be changed. Wait for the news! 4 Share this post Link to post
TravyB Posted December 18, 2019 This looks phenomenal. I've never even played Doom 3 but I can't wait to see what comes of this. Keep it up. 1 Share this post Link to post
RonnieJamesDiner Posted December 19, 2019 Looks really promising, I see you're tapping deep into that pak003 folder! I'm excited to see where this goes. The Hell doors starting at the 2:20 mark, using the stone slab SFX -- it would be very nice to see those rather as sliding door polyobjects. I think it would suit the SFX much better, and just add that extra touch. Keep up the amazing work! 1 Share this post Link to post
DOOMGABR[RU] Posted December 19, 2019 @RonnieJamesDiner I know about polyobjects. I was so lazy to make them for video focused on sound effects 1 Share this post Link to post
Nevander Posted December 24, 2019 How in the holy hell am I just now seeing this? Looks fantastic! I just replayed Doom 3 so I can say this is spot on. Following this for sure. 2 Share this post Link to post
elend Posted December 24, 2019 Yes, I also love this very much. I am using Doom 3 textures myself right now and... well my maps don't look as nice as those screenshots in this thread. T_T 1 Share this post Link to post