Doohnibor Posted September 7, 2018 Is there a way to turn on shadows for enemies in Zandronum? I remember some other ports were doing this by placing a negative lightsource below enemies and it could be toggled by a cvar. I couldn't find anything about shadows in zandronum... but just cannot believe it isn't there. 0 Share this post Link to post
Death Egg Posted September 15, 2018 There's no way to do it in Zandronum proper afaik, but there's a GZDoom mod that Nash made floating around that does just that. Might not be compatible with Zandronum though, I think it uses ZScript. 0 Share this post Link to post
Marlamir Posted September 15, 2018 (edited) No way in zandronum because is based on very old version of gzdoom 1.8. maybe mod that will put shadows to sprites manually is the only way 0 Share this post Link to post
Reisal Posted September 16, 2018 (edited) There's this but it's highly unlikely to work because it needs a port needing something based off GZDoom 3.1.0 or higher. And it depends on which version of Zandronum you're using. Zandronum v3+ should work but v2 shouldn't work at all. 0 Share this post Link to post