Thedoctor989 Posted October 7, 2018 how or even if it's possible to port this lava texture to DB64 0 Share this post Link to post
Nevander Posted October 8, 2018 Put it between TT_START/END markers. It won't animate though. Not sure if it is possible to define new animations. 0 Share this post Link to post
dt_ Posted October 8, 2018 I could be wrong, but isn't it possible to get any texture to animate in db64? IIRC 'animation' is just 2 static textures scrolling diagonally across each other to achieve the effect 0 Share this post Link to post
Nevander Posted October 8, 2018 That's the "liquid effect" sector setting. It does that, however other textures are animated like classic Doom style (a set of textures). Although some in Doom 64, like the lava texture, uses palette changes to animate. I don't know if EX supports adding new animated textures in this format. 0 Share this post Link to post
Impboy4 Posted October 8, 2018 You guys never bother Googling do you?http://doom64ex.sourceforge.net/wiki/index.php/Adding_Animated_Textures 0 Share this post Link to post