Ichor Posted November 13, 2018 They look a bit more like paneling than doors. 0 Share this post Link to post
Akenore Posted November 13, 2018 On 11/8/2018 at 1:58 PM, Terminus said: I'm done with this map, finally. Time to start a hopefully shorter one. :P I would very much like to know what this is called and how to be part of the project 2 Share this post Link to post
Terminus Posted November 13, 2018 1 minute ago, Akenore said: I would very much like to know what this is called and how to be part of the project I'm flattered! This is my currently in-progress mappack for NaNoWADMo, called "Endless Night". It's not a community project but something I'm working on through the month as a bit of a self-challenge. Speaking of NaNoWADMo... Just finished MAP01. Should hopefully make these at a faster pace. 15 Share this post Link to post
Crunchynut44 Posted November 13, 2018 Made this really cute speedmap for my megawad in one month project. A small town square with that once was home to a demonic ritual. Perfect for the E1M8 slot. 22 Share this post Link to post
Fuzzball Posted November 13, 2018 (edited) I'll cross post these and more in the texture topic too- but here is a preview c: Here's the rest of them! Edited November 13, 2018 by Fuzzball 17 Share this post Link to post
RonLivingston Posted November 13, 2018 On 11/11/2018 at 10:49 AM, Lorenz0 said: Hopefully your map with all these green sector lights don't have too many mega bytes, because when I had that huge amount of sidedefs on my heretic map, it like has too much mega-bytes inside 1 Share this post Link to post
Lorenz0 Posted November 13, 2018 @RonLivingston It's a zdoom wad made with the zoon texturepack (which is huge), so it's probably gonna be a pretty heavy file. At least for a bunch of speedmaps. 0 Share this post Link to post
KVELLER Posted November 13, 2018 3 hours ago, Fuzzball said: That strikes me as something that could be in The Adventures of Square because of that "clean" look. 1 Share this post Link to post
wolfmcbeard Posted November 13, 2018 Hey @Fuzzball, cool if I use your doors? 1 Share this post Link to post
Danlex Posted November 13, 2018 I generally suck at making caves and outdoor areas but I think this turned out pretty good :D 20 Share this post Link to post
Gaia74 Posted November 13, 2018 5 minutes ago, DanielAlexander said: I generally suck at making caves and outdoor areas but I think this turned out pretty good :D I like how you build maps! I really hope to see the map to play it 2 Share this post Link to post
DynamiteKaitorn Posted November 14, 2018 1 hour ago, DanielAlexander said: I generally suck at making caves and outdoor areas but I think this turned out pretty good :D Italy? 5 Share this post Link to post
Fuzzball Posted November 14, 2018 7 hours ago, wolfmcbeard said: Hey @Fuzzball, cool if I use your doors? Sure thing! The rest of the textures are in the texture thread post I linked~ 0 Share this post Link to post
elend Posted November 14, 2018 @DanielAlexander Really nice. What stands out to me here is that huge black block in the middle of the more natural look of the outdoor area / cave. It immediately draws my attention and I want to find out what lies inside. 1 Share this post Link to post
wolfmcbeard Posted November 14, 2018 @Fuzzball you are awesome, proper credit will of course be given. 0 Share this post Link to post
Crunchynut44 Posted November 14, 2018 59 minutes ago, Urthar said: A quick preliminary test build. MMMMmmm yes please! 1 Share this post Link to post
Bridgeburner56 Posted November 14, 2018 @leodoom85can I use your kitchen? Wanna make some chilli 1 Share this post Link to post
killerkouhai Posted November 14, 2018 Kinda just showing off a little thing I did. I think it looks cool :P Seraphic Summoner, anyone? 10 Share this post Link to post
Teder Posted November 14, 2018 @killerkouhai looks fantastic! I imagine him floats high sky above the map or above some artifact in high. Really cool work! 2 Share this post Link to post
RonLivingston Posted November 14, 2018 The TNT symbol now in a heretic styled church 6 Share this post Link to post
Akenore Posted November 15, 2018 On 11/13/2018 at 8:06 PM, Urthar said: A quick preliminary test build. Is there a way I can get that hud? I freaking love the q1 style hud and I think it fits perfectly in doom 2 Share this post Link to post
Gez Posted November 15, 2018 30 minutes ago, Akenore said: Is there a way I can get that hud? I freaking love the q1 style hud and I think it fits perfectly in doom 3 Share this post Link to post
Aquila Chrysaetos Posted November 15, 2018 Rebuilding Rigel Kentaurus for Eagle Project as a "build it again" sort of thing to see how I've improved since May. 32 Share this post Link to post
Urthar Posted November 15, 2018 2 hours ago, Akenore said: Is there a way I can get that hud? I freaking love the q1 style hud and I think it fits perfectly in doom Results will vary for different sourceports, because of the custom palette. But you're welcome to rip the graphics out of DotB or BOOMQTEX and play around with them. 0 Share this post Link to post