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Saad356

GZDooM Huge problem

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Capture.PNG.df270ce8bfeaa886cd75005c8ffa78f3.PNGHi people

I am running gzdoom 3.6.0 legacy

and everytime i open the game

everything works like a charm

but when i go to the second map or go to the exit

GZdoom crashes saying a very fatal error has occured

happens with every wad i play be it doom1 or doom2 or hell revealed or deus vult

help me

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When in doubt, restart your computer.

 

If it still happens, try making a CLEAN GZDoom installation in a totally new folder (no INIs or anything) and see if it still happens there.

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40 minutes ago, Dark Pulse said:

When in doubt, restart your computer.

 

If it still happens, try making a CLEAN GZDoom installation in a totally new folder (no INIs or anything) and see if it still happens there.

even tried reinstalling but still doesnt work

 

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I've had similiar issues with GPUs that didn't support the OpenGL version that the source port needed. What card do you have? Maybe it doesn't support OpenGL 2 (although that would be surprising, honestly).

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 I suspect it's a graphics driver problem, there's already some refactoring in the GL renderer in the vintage build some older cards don't like. You could post a full crash report to confirm it. What's your graphics hardware?

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5 hours ago, drfrag said:

 I suspect it's a graphics driver problem, there's already some refactoring in the GL renderer in the vintage build some older cards don't like. You could post a full crash report to confirm it. What's your graphics hardware?

I have a inhtel hd 3000 with a core i5 2450m

 

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 That "card" supports OpenGL 3.1. Try with LZDoom (in this same subforum) and hope it won't crash.

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5 hours ago, drfrag said:

 That "card" supports OpenGL 3.1. Try with LZDoom (in this same subforum) and hope it won't crash.

link plz..

 

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 That's fine.

 Looks like those crashes are due to some obscure driver bugs, with modern cards (and other old ones) it doesn't crash.

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On 11/21/2018 at 5:59 AM, The-Heretic-Assassin said:

The programmers focus more on graphics than fixing these issues.

 

It's more like they don't want deal with very old graphics cards with out-dated driver that no hope to solve and moving forward.

 

The vintage build is the temporary solution but get a new latest hardware(even just low-end) would best solution...

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