Abbas Posted November 26, 2018 Pretty much what the title says. If you have any suggestions, don't be afraid to let me know, as I will consider them. Your mods are welcome as well. Also, please no map WADs. I'm strictly looking at mods. Sorry. Anyhow, here's my first vid! 3 Share this post Link to post
Reisal Posted November 27, 2018 Here is something you could try, considering I've posted about my work on the forum before, the ZDoom forums and other social media sites. Random Deaths & Decoration Doom Video Vault is my channel alias, by the way. 1 Share this post Link to post
Empyre Posted November 27, 2018 Please take a look at my OPWeapons. They are indeed OP, designed to make slaughter maps easy. Play them with your favorite slaughter maps and and maybe add a monster-buffing mod. There are two weapons randomly replacing each standard Doom 2 weapon, each weapon has an alt-fire, and you have turrets and a teleport in your inventory. 2 Share this post Link to post
Abbas Posted November 28, 2018 @Glaice @Empyre Will make a video on those next week. Hopefully you two don't mind if I run them together in the vid? Cheers, and thanks for the suggestion. 1 Share this post Link to post
Reisal Posted November 28, 2018 (edited) As long as OPWeapons doesn't alter monster actors, yes. Tho having excessively powerful weapons would gib too often, ruining the effect of seeing the non-gib deaths I've implemented for the smaller monsters. 1 Share this post Link to post
VanaheimRanger Posted November 28, 2018 There's a few pretty cool things here, none of them are huge game changers but I am always using Blood Fixer when I play. Nevander's Mini-Mods 0 Share this post Link to post
Empyre Posted November 29, 2018 6 hours ago, Glaice said: As long as OPWeapons doesn't alter monster actors, yes. Tho having excessively powerful weapons would gib too often, ruining the effect of seeing the non-gib deaths I've implemented for the smaller monsters. I made sure to leave monsters alone in OPWeapons so any monsters-only mod can run with them. Why don't you test them with your mod so you can judge for yourself whether they ruin your monsters? @Abbas, If Glaice doesn't sign off on running his mod with OPWeapons, I suggest running hdv831-lite.pk3, which has the monsters from Hard Doom, with OPWeapons on your favorite slaughter maps. 0 Share this post Link to post
Reisal Posted November 29, 2018 It'll work, it'll be a bit out of place but go for it considering you're the one working with them. 0 Share this post Link to post