RileyXY1 Posted December 6, 2018 1 hour ago, KVELLER said: I was talking about an hypothetical sequel/reboot to the first game though. About Q4, it does have some quite... shocking moments, but it doesn't seem to be its focus. Yeah. I don't want Quake to be turned into a copy of Doom. 0 Share this post Link to post
snapshot Posted December 31, 2018 It wouldn't work especially with a character like Doomslayer, few atmospheric set pieces would be welcome though. 2 Share this post Link to post
First Crusade Posted January 31, 2019 I think most of you guys forgot how scary and difficult were archville, revenant and cyberdemon back in the day. And you forgot that the first Doom I and II had ( Not Jumpscares - I'll stop using that word ) but elements of suprise. Hell, even today when I play Brutal Doom with different maps I find myself having a hard time with these fuckers and here and there they still manage to suprise me or even scare me for a second. I dont remember Doom 2016 did that not even a single time and mostly trough out the game I felt overpowered. I donno guys, I just want for Doom Eternal to be really good. Just to spice it up with a little bit of horror and terror. 2 Share this post Link to post
wrain treck Posted February 18, 2019 there where a few jumpscares in doom 2016. but the fact that there where so little increased the impact of them. 0 Share this post Link to post
KVELLER Posted February 18, 2019 2 hours ago, wrain treck said: there where a few jumpscares in doom 2016. but the fact that there where so little increased the impact of them. Aside from the zombie in Foundry (which you can see coming a mile away), I don't recall any. 0 Share this post Link to post
snapshot Posted February 18, 2019 (edited) There's that very obvious Yellow keycard jumpscare in Res Ops level. easy to tell it's a jumpscare even before it happens. Edited February 18, 2019 by tempdecal.wad 0 Share this post Link to post
seed Posted February 18, 2019 You know, talking about horror in Doom, and particularly Doom 2016, I've always though that part where you watch a Hell Knight tearing someone apart in a video recording and then search for a body he dragged to rip off his arm was one of the more "horror" moments in that game. It builds some tension at the very least, and carries a Doom 3 vibe. Or that's how I perceive it anyway. I mean the part from 5:11 onward. I'm glad this scene was kept as it in the gameplay reveal in the final product, I enjoyed it. 4 Share this post Link to post
Kira Posted February 19, 2019 (edited) Clearly they should make a DLC with dark ambient soundtrack, new sound effects and colored sectors. 2 Share this post Link to post