memes4lyfe Posted December 14, 2018 i want to play Arcane Dimensions on the vanilla quake engine with NO SOURCE PORTS! AT ALL! is it possible? 0 Share this post Link to post
TheUltimateDoomer666 Posted December 14, 2018 But why? Read the Installation Guide. 0 Share this post Link to post
-TDRR- Posted December 14, 2018 I assume it's because his computer isn't powerful enough to run a modern engine (Don't worry, i have been there too) But anyways, no, because AD far surpasses the limits imposed by the vanilla Quake engine (limits that were implemented for no good reason) Unless you were to edit it and remove a ton of geometry it wouldn't work. 0 Share this post Link to post
memes4lyfe Posted December 14, 2018 8 hours ago, -TDRR- said: I assume it's because his computer isn't powerful enough to run a modern engine (Don't worry, i have been there too) But anyways, no, because AD far surpasses the limits imposed by the vanilla Quake engine (limits that were implemented for no good reason) Unless you were to edit it and remove a ton of geometry it wouldn't work. actually, my computer IS powerful enough to run most source ports except DarkPlaces. are there any source ports that focus on singleplayer? 0 Share this post Link to post
memes4lyfe Posted December 14, 2018 2 hours ago, Gez said: Just get QuakeSpasm. but my Eee pc sucks at that one. 0 Share this post Link to post
Gez Posted December 14, 2018 Then it'll also suck at playing AD, regardless of port used. 1 Share this post Link to post
memes4lyfe Posted December 14, 2018 28 minutes ago, Gez said: Then it'll also suck at playing AD, regardless of port used. actually, i used EZquake multiplayer edition to run it. it runs smoothly, but the engine will not let the mod make the shotguns projectile based. 0 Share this post Link to post
ReaperAA Posted December 14, 2018 Do u use a AMD card and one that supports vulkan. If so, give vkquake a try. It is a fork of quakespasm that uses Vulkan instead of opengl. 0 Share this post Link to post