slayer's Posted December 26, 2018 (edited) Good evening everyone, seeing that I was bored, I had fun creating a map for UDoom named "Hanger". It has only one card (E1M1) and is based on the basic theme of vanilla. link here:https://mega.nz/#!jHhVHAjY!n09d31qQGAtUXRmBb-q9kGYKIrbvJM_8Y-IBijFis0Y Edited December 27, 2018 by complexDoomer 4 Share this post Link to post
HAK3180 Posted December 27, 2018 The version you've uploaded does not contain any monsters. You may also want to specify a targeted source port or what you used. There's some decent detailing efforts in here, but it's pretty basic, and without any monsters, there's not much to enjoy. 2 Share this post Link to post
slayer's Posted December 27, 2018 (edited) 13 minutes ago, HAK3180 said: The version you've uploaded does not contain any monsters. You may also want to specify a targeted source port or what you used. There's some decent detailing efforts in here, but it's pretty basic, and without any monsters, there's not much to enjoy. I change the link Edited December 27, 2018 by complexDoomer 1 Share this post Link to post
Count651 Posted December 27, 2018 Gave it a quick play in Zdoom and thought it was pretty good. A little unexciting but still perfectly fine. The minimal mapping style gets bonus points from me since I'm a bit of a Doom purist. The only issues I ran into were that I got stuck in a pool of water with no way out, and in the last room there are 3 windows exhibiting some kinda visual glitch. As far as difficulty and balance go it was easy but if this was meant to act as a first map in a series it was suitable. Also the blue armor is a bit unnecessary as its one of the most powerful pickups in the game and certainly not needed on this map. I'd suggest replacing it with some green armor or at least hiding it in a pretty tricky secret. 1 Share this post Link to post
slayer's Posted December 27, 2018 Damn, however, when I test there is no problem is there is a problem I will redo a test on this map. Thank you for telling me all that ^^ 0 Share this post Link to post
Novaseer Posted December 27, 2018 Why is all the info provided in French? 0 Share this post Link to post
slayer's Posted December 27, 2018 3 minutes ago, Novaseer said: Why is all the info provided in French? sorry I forgot to put it back in English 0 Share this post Link to post
meapineapple Posted January 3, 2019 I recorded my playthrough of this map. It wasn't exceptional, but I did have fun. Mostly I liked the appearance and visual detail, but there was one doorway looking out into plain sky that looked very out-of-place, and the room before the exit door was also very lacking in detail relative to the other parts of the map. 2 Share this post Link to post