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Neurosis

What Video Game Are You Currently Playing?

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I'm having a run through DOOM (2016) again , something to fill a gap before Resident Evil 2 comes out. 

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i'm almost done with Blood 2. so far, all i can say is that this game is pretty fun. i just wish there were more custom SP maps for it.

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I finished both Doom 3 and ROE on Veteran, suddenly chaingun and shotgun no longer feel shitty to use, I've gotten better at using them. now going through some custom levels.

 

20190101193609-1.jpg

 

a guy died standing up.

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Having thoroughly finished Forza Horizon 4 and the Fortune Island DLC for it, I've also wrapped up Warhammer 40,000: Dawn of War: Soulstorm. Beating the campaign as the Chaos faction on a low difficulty was sufficient for me, as there's so little fanfare to winning it and the game is unstable and drags out the whole process anyway, plus I played the shit out of Dark Crusade. As well as that, I've made it to the centre of the galaxy in Spore, played all of the included Galactic Adventures and discovered (and destroyed) Earth, ticking off my in-game bucket list through a painful slog through Grox territory. Doubly painful, as the game reduces your maximum travel distance as you push towards the centre, making you slower and more vulnerable to the defensive ships each enemy star system sends out, meaning you have to go in heavily stocked up like it's a JRPG final dungeon. You then escape trivially as you've got the full movement range back after your chat with Steve.

 

To further this update, my girlfriend and I have played through Child of Light on her PS4 together, which was a pretty fun experience. The JRPG-style battles and 2D platforming/flying world navigation mix together very well, whilst the asymmetric multiplayer (with the second player only having limited input in the game, which player one could do alone) is ideal for allowing an experienced player to support a less experienced one without taking charge or just doing it for them. The art style is very nice, too, although the gimmick of all in-game text being delivered in rhyming couplets like a children's story is incredibly tiresome.

 

 

As for my ongoing war with my games collection... I failed in my goal last year of beating more games than I gained. "Gained" is the operative word, though, as I was gifted 30, as part of the NES Classic Mini I got for my birthday and one brother bought Age of Empires II: HD Edition and all of the expansions for the other brother for his, when we all share a Steam account. I've built up a bit of a library of older XBox 360 games from a mixture of cheap second-hand purchases (like 50p for Perfect Dark Zero) and gifts, so I'm hoping to make the most out of my 360 whilst it still works. The damn thing is ancient and the disk drive sticks a little, but otherwise it still seems in good health, which is nice. To that end, I've started Call of Duty 2 on Hardcore (I don't care enough about Achievements to deal with the frustration of Veteran), beating the Russian campaign and most of the British campaign before accidentally accepting to skip ahead to the American campaign. Probably only one more sitting in that.

 

I've also made progress in RollerCoaster Tycoon 2, having finished all of the "Real" parks, which are mostly tedious exercises of keeping the advertising going after you've improved the park infrastructure and placed a lot more bathrooms and shops/stalls. Just the Expert parks remaining, which is 17 across the whole Triple Thrill Pack.

 

 

So... Same goal this year, but I'm way more likely to achieve it as there won't be a worthwhile classic console re-release and I'm going to try and beat 10 games/DLC/expansions between each new purchase. So Doom: Eternal, Shadow of the Tomb Raider and the Resident Evil 2 remake (amongst other things I'm looking forward to) may have to wait a little, but I'll get there.

 

As an exciting twist, once I'm done with Thief: Gold Edition and RCT2 (and CoD2 and 3, probably), I intend to use an RNG to pick a game series for me to play the next entry in from my giant list of unbeaten games. There's 110 to choose from (or 112 if I decide to start running this idea sooner), with a fairly even spread of games from the 80s (courtesy of the NES Classic, SNES Classic and Sega Megadrive Ultimate Collection) through to the modern day, so it could be pretty interesting.

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Still Killing Floor 2 - tons of weapons, tons of tactics, one of the best weapon feel I've played, great death enemies animation, cool map design, gameplay, I still can find some new tactics for weapons and perks. Just great game. It's like BLOOD on steroids.

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Ultima 5 is spectacular, but I'm finding it a little hard to get into on account of the fact that over the past few months I haven't had much desire to play anything other than arcade shooters. I hear that Gaiares for the Genesis is supposed to be really, really, really hard. I should try it.

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I think I played Geneforge 3 for 15 minutes two weeks ago. So I guess I'm playing that? I'm thinking of just abandoning that and going onto Avernum 6, which is my preferred series.

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Im playing the resident evil remake, and then im moving on to play the sequel, since im hyped for RE2 remake coming this month

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Played through and completed Operation Thunderstorm for PC. That was a short game with a campaign that lasted just over 3 hours.

 

Next I plan to give FEAR a go.

Edited by Vermil

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I beat Call of Duty 2 last night. It actually took two sittings in the end, as multiple areas took several tries. Particularly the last part of the British campaign final mission (which you play after the brutal slog that is the first US mission) and the final US mission. It seems that the game isn't too tough (although still not easy) when you have to push forward, but on the frequent "defend the area" sections, difficulty is almost entirely beholden to how many places you can be attacked from. The part where you're atop a bombed tower with a sniper rifle picking off mortar teams has no real threat to you at all because you're never attacked directly, but the final defence of Hill 400 has waves of enemies coming from at least three directions. It was, however, a perfect "final exam" for the game, as you run through picking off mortar teams, getting to objectives in time (avoid artillery), fighting from limited cover, taking out tanks and surviving for a set time. Special mention to the strangely bad tank controls halfway through the campaign and the unbelievably frustrating "clown car" houses full of respawning Nazis in the aforementioned British campaign final mission... A final positive mention to the general cinematic, large scale feel of the game and how well it's held up over the years. Quite remarkable.

 

I've spun the RNG already (RCT2, CoD3 and Thief can wait). It landed on StarTropics on the NES Classic Mini. A charming game so far, although one I'm glad I can save scum my way through, as the learning curve in the first combat area was pretty steep and the combat areas since have been pretty difficult and almost enforced trial and error. I probably should've read the controls or something sooner. I'm already mid-way through Chapter 3 after a couple of hours of playing (or 50-something minutes of recorded progress), which I think puts me almost at the halfway point. I suspect the game only gets harder, though, so I won't go predicting my victory just yet.

 

EDIT:

Victory could have been predicted, it turns out. After about 5 hours of play time, I beat the remaining 2 and a half hours of the game. In a lot of ways, despite being quite Zelda-y, StarTropics most puts me in mind of Ecco the Dolphin, a game that came out later, but I played before. You start off in a nice cheerful environment, enjoying the unusual setting, before difficulty happens. Then, as the difficulty ratchets up, the setting gets more and more unusual. The final, ball-busting levels are even both on alien spacecraft with a monstrous final boss, plus there's a significant whale and talking dolphins feature heavily in both plots. This was probably the easier of the two games, but not by much. It also has the unexpected minor issue of expecting the player to have a physical letter to dip in some water to reveal a hidden code (luckily you can read about that very easily) and the even less-expected issue of assuming the player is familiar with solfège, although luckily not by that name, to pass one bit. Still, a good RPG adventure, I think.

 

Next stop, courtesy of my pal RNGsus, is Sonic (the Hedgehog) Spinball from the Sega Megadrive Ultimate Collection on the XBox 360... Which I suspect is basically just an hour or two of Casino Night Zone on steroids, from what little background reading I've done.

 

@Vermil - I found FEAR didn't benefit from high resolutions much, as the HUD didn't scale, but the game itself is still pretty good once you've gotten used to the enemy AI and relatively high weapon damage.

 

EDIT2:

Sonic Spinball has a fair potential to be frustrating, but it is fun and you can control Sonic in air a little to avoid the worst of it. Each level is made up of roughly 5 pinball tables (although the last two levels seem bigger and add more connective tissue between the bits that are recognisably pinball tables) that need exploring in order to collect Chaos Emeralds. Once you've got all three of them (or five, in the last two levels) you open up a boss room and have to get in there and then pinball your way to a defeated boss. There's often a risk of falling back into the level, which can be very tiresome and encouraged a bit of save scumming courtesy of the emulating package. Still, definitely a good game.

 

RNGsus has now decreed that I move on to Turbo Pug DX, which I absolutely got for free at some point. I'm not thrilled, but it seems to be short, which will do.

Edited by Phobus : Updated again. Man am I winning games...

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FEAR was amazing for it's time but 2005 was long ago.  The lighting's no longer impressive, the gameplay is awkward, the "bullet time" thing has been done to hell, and holy shit how poorly the voice acting has aged.

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Note: I didn't play FEAR on release. I was several years late to the party.

 

IMO the lighting is still nice and I still like the gameplay (including bullet time and searching the levels for the boosters). It's biggest problem is that the environments are very repetitive. Concrete everywhere. Although the game isn't that long, I still feel that the game is too long when I replay it. I usually lose steam around the half way point. The horrible weapon carrying restriction further decreases variation in combat as well.

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Trying to git gud at Street Fighter 3 Third Strike, as a complete noob of a fighting game player. Picked Makoto to learn first.

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Turbo Pug DX was quite a pleasant surprise, in the end! As it came out in 2016 and is relatively simplistic, it's a got a strong core mechanic and a few different number-grinding rewards (including, thankfully, deaths). I spent about 3 and a half hours on it in total, mostly marvelling at the glorious 4k graphical effects making an old-school pixel-art game look amazing, but also enjoying the constant movement, timed jumping game play. My record is just under 600m made in one run, but I've unlocked all 12 characters and am pretty content that I've gotten about as much out of the game as I can, short of pushing my personal record or trying to win either of the mini games.

 

So another spin of the RNG and I've landed on Secret of Mana on the SNES Classic Mini. It seems Google's RNG seeds around 7-ish pretty reliably at the moment, as all of the games I've played recently have been from about the 70th row to the 85th, which out of 114 (now 109) rows is about a 7th. 20+ hours of 16-bit JRPG await. I suspect I'll be reaching for a guide at some point.

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The Wolf Among Us, I'm a sucker for choice-based RPGs and this one is absolutely awesome. The art style has that gritty 80's noire aesthetic and the story is a never-ending twisting and turning joyride. Plus, Bigby is a pretty good-looking dude. 

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Roughly a year ago I played through Streets of Rage. It was alright. Last night I played through Streets of Rage 2. Wow, what an improvement. Better graphics, gameplay, music, balance, variety, you name it. 2D beat 'em ups don't get much better (if at all). 

Edited by Ajora

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54 minutes ago, Ajora said:

Roughly a year ago I played through Streets of Rage. It was alright. Last night I played through Streets of Rage 2. Wow, what an improvement. Better graphics, gameplay, music, balance, variety, you name it. 2D beat 'em ups don't get much better (if at all). 

Make sure to look for the Streets of Rage Remake version 5.1 on PC. It combines all of the great things from the trilogy and adds a whole lot more. Like all fan remakes, Sega sent a C&D a few days after it was released, so some Google-fu is needed. I get why Sega had to do it, but it's still a pity they didn't take the remake under their wing. On the other hand, maybe it was a nudge that snowballed into Sega working on a fourth Streets of Rage.

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I've been playing a lot of Super Animal Royale lately. It's a topdown cartoony Battle Royale game where you play as a cute animal trying to kill other cute animals to be the number one player. It's surprisingly fun and easy to pick up. There's a free demo available on Steam, which is basically the full game, except you can't use any of the cosmetics you unlock.

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I was very disappointed with Bare Knuckle 3. The music was extremely grating and the emphasis on telling a dark story about a criminal syndicate looking to initiate a nuclear war was poorly executed and felt out of place. And maybe it's just me, but the hit detection felt slightly off. There's a good game underneath all the problems, but I found the game annoying more than anything.

 

 

Why was Sammy smiling when you failed to defeat Neo. X in under 3 minutes, triggering the bad ending where nuclear weapons launched across the globe, initiating the third world war and killing millions? Good heavens, this game's story is dumb. Beat 'em ups work so much better when they boil down to little more than having to rescue someone from a bunch of street thugs. 

 
Edited by Ajora

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After Fear didn't win me over I got an urge to try out Painkiller Hell and Damnation. It's been years since I played Painkiller and I remember each subsequent release milking it further and further.

 

Also finally finished my latest play through of quake 2 in the interim and have started on the mission packs. Ground Zero first.

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I've been playing Sunset Overdrive recently. I got it relatively cheap during the Steam Christmas sale. And I have to say I really fucking like the game. It almost made me consider buying an Xbox One when it came out four years ago, but I never did.

 

It's a mix between Dead Rising and Tony Hawk's Pro Skater, and it works really well. It's certainly not perfect, the story mode goes by too quickly, but the movement and combat flows so damn well. It's been a long time since I've just enjoyed playing a game this much. Grinding on power lines, bouncing off umbrellas, running on vertical walls, jumping 50 feet in the air, spinning around and killing a mutant with a glorified roman candle. I've never actually used the fast travel feature because it's just too damn fun to go through the world.

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Played another CI budget shooter; Royal marines commando. Once again extremely short. But I found it and Operation thunderstorm more fun than FEAR.

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I'm currently playing GTA4, I wanted to continue an old second playthrough of it but since moving to another PC a while back I lost the saves, so I started a new save from scratch which I will attempt to play until completion for a second time. This is by no means a favorite GTA of mine, the story, gunplay and car crashing is the only part about this game which I enjoy the most but everything else about is a disappointment to me, I generally prefer Vice City and San Andreas but mostly the former as my favorite GTA games.

Edited by Avoozl

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Quake Live... Just reached 100 wins recently. Next goal is 100000 frags.

 

Here's my useless stats and medals:

9DzdKuW.jpg

 

I don't use much Quad. Probably all Quad Gods are from camping with the fist at the top of the Asylum. Would like to get some more captures, but not much CTF/etc going on. Trying to get Impressives higher than Revenges.

ksUzGOE.jpg

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On 1/7/2019 at 12:27 AM, GhoulDesecrator said:

Trying to git gud at Street Fighter 3 Third Strike, as a complete noob of a fighting game player. Picked Makoto to learn first.

get gud as in play singleplayer/ local well or online good? I highly advise picking ryu or ken first btw. if you're serious play every day, learn combos and practice them till it's instinctive to pull them off. combos are mostly muscle memory when counting frames.

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