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Ravitex

GZDoom Builder Bugfix issue.

Question

This issue has nothing to do with mapping. The problem is that I can't even open the editor. Here's the deal:

I've been using GZDoom Builder R2787 without any issues (except occasional crashes, but that's to be expected), then found out that newer versions exist (under the bugfix name, of course). So I went ahead and downloaded the latest version which is R3041-x64. However, when I try to launch it, it appears to be loading for around whole 2 seconds and then nothing happens. I am confident I've downloaded the right thing, since I do use a 64 bit system. I'm also using Windows 10.

 

What I've tried doing in hopes of resolving the issue:

  • Allowing the .exe via Firewall, nothing changed.
  • Restarting my PC, nothing changed.
  • Installing Microsoft .Net Framework 4.6.1. The setup tells me that it is an older version than I am currently running.
  • Installing DirectX 9.0 Runtime. That didn't work out either because it's not supported by my OS if I understand correctly.
  • Using the non-x64 version. Obviously, that wouldn't work, but I had to try.
  • Using a slightly older version (R3039-x64), same results.

 

Haven't found anyone else having the same issue either (other forum posts and such), so I don't know what I could do. Any ideas?

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On 1/7/2019 at 8:09 PM, Kappes Buur said:

Which version did you download and install? x32 or x64?

 

The x32 version should run out of the box if you

  1. had DB2 or GZDB running before without problem
  2. updated to Microsoft .Net Framework 4.6.1

There seems to be an issue with SlimDX for the x64 version

  1. you may have to install an updated version of SlimDX manually

WJkCqId.png

 

Addendum:

I seems that the SlimDX.dll file can be downloaded from jewalky's webpage

 

 

Alright, I'm just going to say that I have no idea whether this method would work in any case scenario (maybe someone else having issues would find it useful), but I'm going to say that I managed to fix my issue somewhat accidentally (TL;DR it was a problem with the extraction).

 

I decided to boot up my older PC and download GZDBBF on it to see whether it would work on it (Also x64 and Windows 10). Exctracted with 7-zip and it opened up. Then I did the same on my current PC and I was successful once again. Conclusion: I used a tool that for some reason couldn't extract all the files from the archive. No errors showed up, so I thought it was fine, though I didn't look inside the archive itself to compare what was in it VS what came out of it. I don't know why I used that tool but I haven't had problems with it until now (ALZip, if anyone knows it).

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Make sure that you install each version, x32 and x64, into separate folders,

the files do not mix and match.

 

Can you post the logfile (GZBuilder.log) of your last GZDBBF session?

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14 hours ago, Kappes Buur said:

Make sure that you install each version, x32 and x64, into separate folders,

the files do not mix and match.

 

Can you post the logfile (GZBuilder.log) of your last GZDBBF session?

Yeah, when I tried the 32 bit version I had it in a different folder, but It didn't work so I deleted it.

Unfortunately the GZBuilder.log file for any GZDBBF session doesn't exist, only one for the older GZDB (R2787), unless I'm not looking at the right place. I don't think the older version is somehow preventing the newer one from starting, but correct me if I'm wrong. Anyway, here's the older GZBuilder.log file, if that helps in any way.

GZBuilder.7z

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Unfortunately this one does not help much.

 

Perhaps change the location where you install the editor, from your logfile:

  • Application path:        "C:\Users\admin\Desktop\Games\GZDOOM\GZDB"

 

to a neutral location like C:\EDITORS\GZDoom_Builder_Bugfix-r3041-x64

away from the Windows 10 stuff.

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6 hours ago, Kappes Buur said:

Unfortunately this one does not help much.

 

Perhaps change the location where you install the editor, from your logfile:

  • Application path:        "C:\Users\admin\Desktop\Games\GZDOOM\GZDB"

 

to a neutral location like C:\EDITORS\GZDoom_Builder_Bugfix-r3041-x64

away from the Windows 10 stuff.

Moved the editor to C:/editors/GZDBBF/. Still doesn't open. Also tried running the bugfix version as administrator and in compatibility mode, didn't work either.

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18 hours ago, Empyre said:

Did you try reinstalling it from scratch, into a new empty folder?

If I understand correctly, yes, that's what I do with pretty much everything (except GZDoom itself, because that can be overwritten without problems). I download the 7z file from https://devbuilds.drdteam.org/gzdbbf/ and extract it into a completely new folder. I don't delete the old version though, I'm just not really sure whether it could cause problems.

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Which version did you download and install? x32 or x64?

 

The x32 version should run out of the box if you

  1. had DB2 or GZDB running before without problem
  2. updated to Microsoft .Net Framework 4.6.1

There seems to be an issue with SlimDX for the x64 version

  1. you may have to install an updated version of SlimDX manually

WJkCqId.png

 

Addendum:

I seems that the SlimDX.dll file can be downloaded from jewalky's webpage

 

 

Edited by Kappes Buur

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