Doommarine_maxi Posted November 1, 2018 (edited) Hello!, I wanna share some alpha content from a project we're working on for ID Tech 4 with some friends (based in dhewm 3 engine) I can't share many info yet but here are two videos.Inventory System example: https://www.youtube.com/watch?v=mW3HVK3XjsoStructural map design for the alpha version: https://www.youtube.com/watch?v=o3XJ7uu6_rk PD: I was also working in a custom map called "Campbell's Last stand, but by now that project is paused. Edited January 9, 2019 by Doommarine_maxi 8 Share this post Link to post
StormCatcher.77 Posted November 1, 2018 Hope someday I can try this. Looks promising. 0 Share this post Link to post
Tetzlaff Posted November 2, 2018 Inventory system and new textures look promising. Map structure in the second video looks a bit too reliant on corridors. 0 Share this post Link to post
GuyMcBrofist Posted November 3, 2018 (edited) Looks pretty cool. I like that somebody is doing an inventory system. After playing Escape from Tarkov and seeing its inventory system I thought it would be a good fit for Doom 3, modding futuristic weapons, putting on armor, using medkits, and the like. Looking forward to seeing what you have in store! The structural designs look nice, especially the corridors. It's too early to tell but the larger rooms felt a little flat, like they need something to make moving around in them more interesting. Oh, and what music is that? 0 Share this post Link to post
Doommarine_maxi Posted November 3, 2018 On 11/1/2018 at 3:52 AM, StormCatcher.77 said: Hope someday I can try this. Looks promising. Thanks!, We're working to make that possible. 20 hours ago, Tetzlaff said: Inventory system and new textures look promising. Map structure in the second video looks a bit too reliant on corridors. Thanks!, This project would have some little RPG elements, think about S.T.A.L.K.E.R. And yes, by now the alpha map looks like too reliant on corridors, we hope to improve our mapping skills for beta and final releases. 11 hours ago, GuyMcBrofist said: Looks pretty cool. I like that somebody is doing an inventory system. After playing Escape from Tarkov and seeing its inventory system I thought it would be a good fit for Doom 3, modding futuristic weapons, putting on armor, using medkits, and the like. Looking forward to seeing what you have in store! The structural designs look nice, especially the corridors. It's too early to tell but the larger rooms felt a little flat, like they need something to make moving around in them more interesting. Oh, and what music is that? Thanks!, we're going to update when we have some more news (not too soon). The "dynamic machinery" and stuff would be one of the lasts things we would do to the map, so don't worry if everything looks static. And the music is Dregd - What have I done 1 Share this post Link to post
Doommarine_maxi Posted November 23, 2018 (edited) Private alpha gameplay coming soon at 2019: Edited November 23, 2018 by Doommarine_maxi 2 Share this post Link to post
Doommarine_maxi Posted January 9, 2019 (edited) Just passing by to let know that this project is not dead, we're still working on it. Some screenshots from the alpha map. WIP. Spoiler Edited January 9, 2019 by Doommarine_maxi 6 Share this post Link to post
snapshot Posted January 12, 2019 Getting tron vibes from these, looks nice. 1 Share this post Link to post
Doommarine_maxi Posted January 22, 2019 News Now the project have a moddb site: https://www.moddb.com/mods/3759-standalone-mod And also it have an official Youtube channel now (Any other 3759's video is going to be deleted soon since they were being published in my personal youtube account) Let me present you the official public trailer for the alpha version. 1 Share this post Link to post
Doommarine_maxi Posted March 22, 2019 The project still alive, working in our first enemy (WIP) 0 Share this post Link to post
Tetzlaff Posted March 22, 2019 The Alpha trailer looks good, nice futuristic touch. 1 Share this post Link to post
Doommarine_maxi Posted April 26, 2019 News: 3759 is going to be a standalone game by now (So probably no more updates here since this is a place for Doom 3 mods and stuff)Last screenshoots: Spoiler 1 Share this post Link to post