yorivdood Posted January 26, 2019 (edited) Haunted Hospital Monsters for DEHACKED and DECORATE. ======================================== Monsters Spawn Numbers: 15331 - Ettin -> Nightmare 15306 - StealthArachnotron -> FlyingImp 15371 - StealthFatso -> VoidDarkImp 15311 - Demon2 -> ChainsawZombie 15312 - CentaurLeader -> CyberMastermind 15359 - StealthCacodemon -> TorturedSoul 15347 - Archvile -> Defiler 15320 - FighterBoss -> BigInfernalSpider 15330 - Demon1 -> SmallInfernalspider 15381 - Chicken -> Minispider 15326 - Sorcerer1 -> Veryminispider 15357 - StealthHellKnight -> Diabloist 15356 - StealthRevenant -> Avatar 15319 - Bishop -> HellforgeSmith ======================================== NOTES: -Added the resurrect/explode frames for the FlyingImp (added sprites). -The seekers for the Defiler and are Revenant tracers so they have 50% chance of homing (DEHACKED only). -Made the two InfernalSpiders spawn Minispiders upon death. -Added melee frames for the SmallInfernalSpider. -Added modified DECORATE from original wad. -Sprite numbers used are from FCT Shop. -All DEHSUPP things used were mainly FCT Skin things 00-34 and other monsters and their projectiles so that inventory and weapons mods can be used too. -All DEHSUPP frames used are from 3200-4816. ======================================== Download: http://www.mediafire.com/file/b6uhxq4c4l3w5uc/HauntedHospital-DEHACKED.wad/file Edited February 8, 2019 by yorivdood 4 Share this post Link to post
Walter confetti Posted January 27, 2019 Tried to play this on gzdoom 3.7.1 and it didn't spawn any of the Dehacked new monsters.... Is this supposed to work only for zdaemon? 1 Share this post Link to post
Doomkid Posted January 27, 2019 I tried loading this in Zandronum but got unknown objects. Works fine in ZDaemon. 1 Share this post Link to post
Dexiaz Posted January 27, 2019 Looks like this mod is designed for ZDaemon. Just because GZDoom and Zandronum works fine with Decorate (designed for) 0 Share this post Link to post
yorivdood Posted January 27, 2019 (edited) oh yes how rude of me lol, here's the original link for GZDoom and Zandronum: http://doomshack.org/uploads/HauntedHospital.zip In the upcoming final version, I will add the DECORATE lump so that it works on all ports with a single wad. The PATCHINF lump would allow you to replace any original monsters and things in maps with the new monster ID's. Edited January 27, 2019 by yorivdood 2 Share this post Link to post
yorivdood Posted February 8, 2019 Hi again all, final version is uploaded. 1 Share this post Link to post