this script spawns imps on mapspot 89. the imps get a newtid 90. the while loop is supposed to count these imps. when they're all killed, when they're 0, a plat (tag 20) should lower. what am i doing wrong?
edit: i have isolated the problem. it's smooth doom. i don't know exactly what is causing this, but if i launch the map with smooth doom, the doomimp identifier does not work. i have tested with revenants which work fine. running the map without smooth doom will count the imps no problem.
this should be very easy but it just doesn't work. it always returns 0 no matter what.
here's the script:
this script spawns imps on mapspot 89. the imps get a newtid 90. the while loop is supposed to count these imps. when they're all killed, when they're 0, a plat (tag 20) should lower. what am i doing wrong?
edit: i have isolated the problem. it's smooth doom. i don't know exactly what is causing this, but if i launch the map with smooth doom, the doomimp identifier does not work. i have tested with revenants which work fine. running the map without smooth doom will count the imps no problem.
Edited by zzzornbringerShare this post
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