Hell_Pike Posted February 2, 2019 (edited) This map is made for Zandronum, but will work in gzdoom as well. Allows jumping and crouching, doom2 as IWAD. It includes its own texture pack which is a lot of textures pulled from dark souls minecraft texture packs. The texture pack is huge (330mb). I've revised the texture pack to just 35mb. I will probably make a mega wad if I get good feedback. This map is meant to be featured on an upcoming chillax unofficial sequel. Please let me know what you think! Download: https://drive.google.com/open?id=16GQ0ZvhKBJ7yAggNZL_HKGC3qH4-4frM Edited February 4, 2019 by Hell_Pike : Updated texture pack and new download link. 12 Share this post Link to post
Walter confetti Posted February 2, 2019 Looks impressive for a first time map! 1 Share this post Link to post
Pure Hellspawn Posted February 2, 2019 High Quality, Large, and well worth playing. 1 Share this post Link to post
Beezle Posted February 2, 2019 Nice job! The textures actually work really well. However, this is pretty minor, after you go thru the blue key door and into the room with 3 Hell Knights, there's 3 empty rooms that have an invisible barrier in front of them, nothing in the rooms though. Hopefully its not a bug that affects other parts of the map. Look forward to playing more of this:) 2 Share this post Link to post
Hell_Pike Posted February 2, 2019 34 minutes ago, Beezle said: Nice job! The textures actually work really well. However, this is pretty minor, after you go thru the blue key door and into the room with 3 Hell Knights, there's 3 empty rooms that have an invisible barrier in front of them, nothing in the rooms though. Hopefully its not a bug that affects other parts of the map. Look forward to playing more of this:) That was intentional but I think I messed that part up a little bit. The empty rooms are supposed to be creamators. That room is a crematorium. 2 Share this post Link to post
Hell_Pike Posted February 2, 2019 Thanks everyone for the feedback I'm really happy to hear it. 2 Share this post Link to post
CountArchvile Posted February 3, 2019 Great Job! Using a Minecraft Texture pack seems to work really well I might give it a try 1 Share this post Link to post
Jaska Posted February 3, 2019 Nice mood and architecture. I like the natural environment. So where are the textures from? Can they be freely used if credited? 0 Share this post Link to post
Hell_Pike Posted February 3, 2019 3 hours ago, Jaska said: Nice mood and architecture. I like the natural environment. So where are the textures from? Can they be freely used if credited? Yeah! I pulled them from a minecraft texture pack. Credit: SGGeroy and Hell_Pike because I did a lot of texture work to wedge these textures in. There are one or two textures pulled from other wads/mods too. Some of these textures I made myself and used sprites from Diablo II to make them. 0 Share this post Link to post
Suitepee Posted March 23, 2019 https://www.twitch.tv/videos/399661153 Played this as part of a playtesting session this evening (third map to be played), and heck yeah! A big and beautifully detailed map without any fear of getting lost is a rare thing in Doom mapping, let alone for a debut map! The textures were also quite nice, and I was generally impressed with the whole thing. (didn't mind the slightly awkward elevators either) 3 Share this post Link to post
Hell_Pike Posted March 23, 2019 16 hours ago, Suitepee said: https://www.twitch.tv/videos/399661153 Played this as part of a playtesting session this evening (third map to be played), and heck yeah! A big and beautifully detailed map without any fear of getting lost is a rare thing in Doom mapping, let alone for a debut map! The textures were also quite nice, and I was generally impressed with the whole thing. (didn't mind the slightly awkward elevators either) Wow man I sent a PM but in case you missed it thanks for doing that review and playthrough on stream! Fuckin awesome!!! 1 Share this post Link to post