So after a few months I picked up my old wad. After redesigning the level and fixing some problems I started on the script. I'm trying to have my monster deactivate when the level starts using thing_deactivate and activate after a script plays. However the monster remains active, even when flagged with dormant. This has been a lot of trouble and I would appreciate any help with this issue.
So after a few months I picked up my old wad. After redesigning the level and fixing some problems I started on the script. I'm trying to have my monster deactivate when the level starts using thing_deactivate and activate after a script plays. However the monster remains active, even when flagged with dormant. This has been a lot of trouble and I would appreciate any help with this issue.
tomreduced.7z
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