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Doom Marine

Building Big Room Causes Nodebuilder to Crash

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I was testing the allowable map boundaries and ran into some nodebuilder problem:

 

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Two sectors, one player start placed in the middle.

DBX, ZDBSP Zero Reject with -X... What kind of limitation am I looking at here?

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What is the max size before the node builder says it can’t build the nodes? Sorry for a late response

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Limit yourself to 32k x 32k anywhere inside the grid. The grid you see is what can technically be stored in the file, not what actually works.

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3 hours ago, boris said:

... anywhere inside the grid....

 

Preferably centered around the middle of the grid.

Building the map close to the edge of the grid may also introduce inconsistencies.

 

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