Hiiammike Posted March 10, 2019 So all of my intermission text have been working however recently they have not been working for some reason? I have no idea why this is what the script looks like please help me! My intermission text aren't working in this wad anymore i have no idea why i can't see any intermission text screens? map MAP01 "Floating milltary station" sky1 "SKY1" next MAP02 music D_E1M2 cluster 1 Clusterdef 1 MUSIC "D_VICTOR" Exittext "The experiment on Venus was successful, portal has opened as it was supposed to. The problems came after that, demons escaped and killed everyone around. Your job is to kill the demons, find the portal and shut it down once for all before situation escalates any further!" map MAP02 "HAVOC" sky1 "VENSK" next MAP03 music D_THE_DA cluster 1 Clusterdef 1 MUSIC "D_READ_M" Exittext "Still no luck finding the portal! perhaps the portal is located on the surface of venus! Maybe if you traveled down to the venus surface base! You would Find portal! In the mean time search the floating city! For anwsers as where the portal could be! Perhaps you could find some people hiding!" map MAP03 "The City" sky1 "VENSK" next MAP04 music D_ROMERO cluster 1 Clusterdef 1 MUSIC "D_READ_M" Exittext "After searching the city for the portal you come up with no luck finding it! After killing the giant spider demon! A door opens to the shit infested sewers! The sewers will lead down to the surface base! The portal must be there? Right? But who knows what could be lurking on the surface of venus and in the sewers! Who knows what could be guarding the portal?" 0 Share this post Link to post
Hiiammike Posted March 10, 2019 Only one of them is working only map 3's intermission text screen thing works. But map 1 and map 2 aren't working what is this magic? 0 Share this post Link to post
Dark Pulse Posted March 11, 2019 The fact that you're using a deprecated and shouldn't-be-used-anymore version of the MAPINFO aside, it's basically because you get one entertext/exittext per map cluster. If you want it to play for each map, each map needs to be its own cluster. 1 Share this post Link to post