Walter confetti Posted April 3, 2019 (edited) A little switching maps experiment with MAP32 and E2M9. I tried to follow good both of the styles for each map. Vanilla compatible (cl2 for MAP32, cl3 for E2M9), new title lumps. E2M9 in MAP32: MAP32 in E2M9: download: https://www.doomworld.com/idgames/levels/doom2/d-f/dai-3229 Demos and feedback are always welcome Edited June 18, 2019 by Walter confetti 2 Share this post Link to post
ShadesMaster Posted April 4, 2019 (edited) I liked it, even more puzzle-y than the originals! I liked touches such as the E2M9 doors not being lower unpegged, done on purpose since the original ID map neglected to do so! Edited April 4, 2019 by ShadesMaster 1 Share this post Link to post
Walter confetti Posted April 4, 2019 Thanks for playing it, glad you liked it! But I see you missed the secrets in E2M9... Spoiler The secrets are behind the MARBFACE walls in the first room with cacos, like in original grosse the secret rooms are behind the swastika ornamental walls 0 Share this post Link to post