I've recently (like 2 hours ago) switched to GZDoom builder from Doom Builder 2. It has a lot of very useful features, like the possibility to auto-make stairs and doors, as long as many others, that in my opinion make GZDB a better editor than DB2. But there's something that really surprises me.
When I copy and then paste a decoration, for example, GZDB doesn't check for auto-adjust the floor/cieling heights in order to match them with the ones that are present in the new sector (where I've copied my decoration). I've checked in the preferences menu and it seems that this option isn't there (in DB2 it's the last one in the pasting section).
So, is possible that in such an advanced program we're missing this very useful feature? (Also I don't understand why would someone remove it having that GZDB improves quite every aspect of DB2)
Hello everyone,
I've recently (like 2 hours ago) switched to GZDoom builder from Doom Builder 2. It has a lot of very useful features, like the possibility to auto-make stairs and doors, as long as many others, that in my opinion make GZDB a better editor than DB2. But there's something that really surprises me.
When I copy and then paste a decoration, for example, GZDB doesn't check for auto-adjust the floor/cieling heights in order to match them with the ones that are present in the new sector (where I've copied my decoration). I've checked in the preferences menu and it seems that this option isn't there (in DB2 it's the last one in the pasting section).
So, is possible that in such an advanced program we're missing this very useful feature? (Also I don't understand why would someone remove it having that GZDB improves quite every aspect of DB2)
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