My map is in UDMF format (Doom2) and made in GZDB for GZdoom. I'm using a few different texture packs and tried to use the "remove unused texture" option in Slade but it didn't work. The map file size is way too big with all the unused textures left in.
I've searched the forums and couldn't find a solution. Can anyone help?
My map is in UDMF format (Doom2) and made in GZDB for GZdoom. I'm using a few different texture packs and tried to use the "remove unused texture" option in Slade but it didn't work. The map file size is way too big with all the unused textures left in.
I've searched the forums and couldn't find a solution. Can anyone help?
All textures / flats are in PNG format, BTW.
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