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Grazza

Post Your Doom Picture (Part 2)

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12 hours ago, A2Rob said:

G2pMMMy.png

 

Regular evening at the office.

 

Can you get me those TPS reports?

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On 4/16/2019 at 1:31 AM, Bauul said:

Sometimes a standard door just isn't quite enough.

 

sroGouA.gif

 

 

 

*Theme from Lawrence of Arabia starts playing*

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9 hours ago, Van Daemon said:

I am working on RELAX project (spiritual successor of Chillax) and I am making a map with my japanese style (I always tend to do it) but this time with a futuristic touch
Progress really slow but I am pretty happy with what I am doing. =]

Screenshot_Doom_20190404_223340.png

 

Don't forget the Bonsai trees (the curly branched trees) already in Doom, since those trees are also Japanese.

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25 minutes ago, antares031 said:

Have you ever wondered how shotguns are made?

 

6kfgJPe.gif

Haha, how did you do that? Flame-less archies and melee-only revenants stuck in their little workstations by monster-blocking lines, with the revs being friendly so that they attack the shotgun guys?

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1 hour ago, Gez said:

Haha, how did you do that?

 

It's DeHackEd-scripted.

 

Spoiler

states.png.428528ad1dd3973369eef6db8f0f6164.png

 

Edited by antares031

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1 hour ago, antares031 said:

Have you ever wondered how shotguns are made?

 

6kfgJPe.gif

 

This is perfect, but I want to see where they go!

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Sooo! I've mostly been working on under the hood stuff and on the second map of world 2 (for way longer than what it looks like XD) and decided "ehh, why not add some power-ups to spice up the gameplay!"

 

 

So I did.

 

 

The spoiler below shows off the first power-up:

THE TUXEDO! (dun dun dun duuuuuuun!)

 

ᴵᵗ ᵐᵃᵏᵉˢ ᵈʸⁿᵃᵐᶦᵗᵉ ᶦⁿᵛᵘˡⁿᵉʳᵃᵇˡᵉ

 

Spoiler

 

The Outfit

1592387622_TMoD3D17.png.70d9c4d74ae96806bd53ed11ea5e9a32.png

 

 

The HUD change

1277258431_TMoD3D18.png.b8dc709efc02bfbccd8e60a035912e56.png

 

 

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8 minutes ago, Lutz said:

Life has clobbered me lately, but I'm still digging around the Ancient Aliens texture set to see what I can unearth.

 

Awesome! I was wondering what happened to that project.

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@Lutz The way you used two variants of that brick flat to give the illusion of blending textures is a touch of genius.

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17 minutes ago, Lutz said:

Life has clobbered me lately, but I'm still digging around the Ancient Aliens texture set to see what I can unearth.

Egypt01.png

 

Those shadows, as well as the whole scene, look absolutely magnificent! Gotta say, your maps are among my most favourite ones. Don't stress yourself too much, with three of your levels featured in Top 100 WADs Of All Time and with another three winning a Cacoward, you already did more than enough! :)

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