In Slade 3 there is this Sprite mesh to make sprite positioning easy. Why is the default setting for enemy sprites always a bit below the horizontal line? Is that how it should be? Why not position sprites on the ground level (which, I assume, is the horizontal line)?
In Slade 3 there is this Sprite mesh to make sprite positioning easy. Why is the default setting for enemy sprites always a bit below the horizontal line? Is that how it should be? Why not position sprites on the ground level (which, I assume, is the horizontal line)?
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