Apparently I don't understand how midtextures work. In the editor and in GZDoom, this lower-unpegged midtexture appears on the floor. In PRBoom, it appears here. The same thing happens when it's not unpegged but manually aligned to the floor level. Why is this? How do I make it appear in the same spot in both renderers?
Apparently I don't understand how midtextures work. In the editor and in GZDoom, this lower-unpegged midtexture appears on the floor. In PRBoom, it appears here. The same thing happens when it's not unpegged but manually aligned to the floor level. Why is this? How do I make it appear in the same spot in both renderers?
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