Okay so I'm trying to work on a quick little project idea and I wanted to use Hexen as the base resource (Since hexen has jumping in chocolate doom) however upon me making my palette and textures, the game crashes. Loading the same WAD in DooM/DooM 2 seems to not cause any errors (apart from the obvious bugged textures due to the new palette). Any idea why Hexen is trying to load a lot of stuff into memory at once?
Okay so I'm trying to work on a quick little project idea and I wanted to use Hexen as the base resource (Since hexen has jumping in chocolate doom) however upon me making my palette and textures, the game crashes. Loading the same WAD in DooM/DooM 2 seems to not cause any errors (apart from the obvious bugged textures due to the new palette). Any idea why Hexen is trying to load a lot of stuff into memory at once?
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