TheDoomDude Posted August 23, 2019 So I'm making a homebrew Doom themed DND campaign and I was wondering if the stats I made are fair and balanced? Let me know your thoughts on them down below. Heres the link: https://docs.google.com/document/d/1_nqs_mY103V5csJRbsH9_u7g74NNnqKm-ajXEtwmmRs/edit?usp=sharing 0 Share this post Link to post
MFG38 Posted August 24, 2019 If you're basing the entire ruleset around D&D, the monsters are going to need stats beyond HP and damage - stuff like Strength, Intelligence, Dexterity, any special skills they may have etc. 1 Share this post Link to post
Hartwolf Posted August 24, 2019 (edited) Just wanna comment how much of a full circle that idea is, given that some aspects of Doom were inspired by the team's DND sessions. I'm also not really sure how viable it is to judge whether a system like this is truly balanced without playtesting. That said, about this: "CyberDemon HP 250 DMG 1 d100 (Missile Barrage for 10 d12)" Correct me if I'm misunderstanding, but this seems to mean that a CyberDemon rocket has the potential to only do 1 damage, and this has the same probability as it doing 100. I would recommend using multiple dice/modifiers for higher damage attacks, so the damage probabilities are a bell curve rather than a straight line. Edited August 24, 2019 by Hartwolf 1 Share this post Link to post
TheDoomDude Posted August 26, 2019 On 8/24/2019 at 4:57 AM, Hartwolf said: potential to only do 1 damage Thanks for pointing this out, as you can see I've changed it to 6 d20s instead. 1 Share this post Link to post
TheDoomDude Posted August 26, 2019 (edited) If anyone else is open to suggests I'm open to hearing them. I've also added alot more to the doc then just monsters and weapons. 0 Share this post Link to post
LadyVader1138 Posted August 26, 2019 I've been working on the same idea, though I haven't touched it in months. 0 Share this post Link to post
TheDoomDude Posted August 26, 2019 32 minutes ago, LadyVader1138 said: I've been working on the same idea, though I haven't touched it in months. Ah, a person of culture as well I see. Well feel free to use anything from mine if you'd like. 0 Share this post Link to post
LadyVader1138 Posted August 26, 2019 Just now, TheDoomDude said: Ah, a person of culture as well I see. Well feel free to use anything from mine if you'd like. I'll get what I have together later and share it and you can use whatever as well. 0 Share this post Link to post
TheDoomDude Posted August 27, 2019 18 minutes ago, LadyVader1138 said: I'll get what I have together later and share it and you can use whatever as well. Thanks, I'm sure I'll find something useful. 0 Share this post Link to post
LadyVader1138 Posted August 27, 2019 2 hours ago, TheDoomDude said: Thanks, I'm sure I'll find something useful. Here ya go! I didn't make everything, it's mostly assembled from stuff I've found, but some monsters I made and modified others to be more inline with the 5e Modern stuff. I also did some tweaking of 5e Modern and the Demons as well. Plus, I made the BFG myself, inspired by the spell ice knife. 0 Share this post Link to post
TheDoomDude Posted August 27, 2019 I used most of the grenades and equipment items, thanks for the ideas. 1 Share this post Link to post
LadyVader1138 Posted August 27, 2019 10 hours ago, TheDoomDude said: I used most of the grenades and equipment items, thanks for the ideas. No problem. I hope you and your group have a lot of fun! 1 Share this post Link to post
TheDoomDude Posted August 27, 2019 6 hours ago, LadyVader1138 said: I hope you and your group have a lot of fun I'm sure we will, now if anyone else has any suggestions I would love to hear em, it can be anything from demons to put in, new weapon ideas, thing I could do for equipment, etc. 1 Share this post Link to post