Nine Inch Heels Posted August 31, 2019 (edited) Just like you would in vanilla Doom. There's a vanilla editing tutorial available. Have a look at how it's done there, and you're good to go. Alternatively, open up any boom format WAD in doombuilder and check how it's done. I recommend looking at sunlust, it has some of the most robust setups out there. 1 Share this post Link to post
snapshot Posted August 31, 2019 (edited) 1 - Setup a sector to use as a Teleport. 2 - Make sure the linedefs of the Teleport sector are facing outwards (select them and hit "F" if they're not). 3 - Select all Teleport sector linedefs and change their action to 39 for a Single-use teleport or 97 for a Re-usable teleport, and give them all the same tag. this will be the destination sector tag (or just hit "browse actions" to see all available teleport types) W1 = Walk-over to trigger, once WR = Walk-over to trigger, repeatable S1 = Switch, once SR = Switch, repeatable 4 - Create a new sector and give it the same tag you gave the teleport linedefs (The sector itself this time, not the linedefs) 5 - Place a teleport destination inside it. boom_teleport.7z EDIT: Ninja'd by NiH 0 Share this post Link to post
Misty Posted August 31, 2019 If you want something more fancy you can always open up boom maps and analyse them or use this wad, plenty of useful things:https://www.doomworld.com/idgames/themes/TeamTNT/boom/boomedit 2 Share this post Link to post
Mordeth Posted August 31, 2019 3 hours ago, Finnthemapmaker said: How do i make em? The Doomworld Editing Tutorials -- Boom -- Teleports 0 Share this post Link to post
Brock Posted September 2, 2019 It worked thanks for the help everyone. 0 Share this post Link to post