ReaperAA Posted September 7, 2019 @skaarjman BTW r u recreating the original campaign of unreal or is it a custom campaign. 0 Share this post Link to post
skaarjman Posted September 7, 2019 Just now, ReaperAA said: @skaarjman BTW r u recreating the original campaign of unreal or is it a custom campaign. Recreating original campaign with everything looking as close as possible with exception of some particle effects which I enhanced 5 Share this post Link to post
yakfak Posted September 7, 2019 drowning zekhmet sorrows by vanilla mapping (my zekhmet map is just too big for my laptop to have fun editing, so slow!) punching barons and vanilla mapping are some of my fave things punching cyberdemons is also possible on this level but i am not quite that much of a maniac 15 Share this post Link to post
anotak Posted September 8, 2019 11 hours ago, yakfak said: (my zekhmet map is just too big for my laptop to have fun editing, so slow!) not to be too uhh self-promotey but have you tried using DBX for that? it's more performant than the other map editors 8 Share this post Link to post
Lorenz0 Posted September 8, 2019 MAP09 of Alienated is finally completed, and after a year of mapping the whole project is completed and released :) 26 Share this post Link to post
Brock Posted September 8, 2019 @Zanieon Wow i wish i could map like you someday. 1 Share this post Link to post
Tango Posted September 9, 2019 more D4V and OTEX, expanding on a speedmap from this past week: 36 Share this post Link to post
Walter confetti Posted September 9, 2019 On 9/8/2019 at 5:02 AM, anotak said: Uh... glitching reality fist... My favorite gun! No really, what's going on here? 0 Share this post Link to post
ReaperAA Posted September 9, 2019 37 minutes ago, Walter confetti said: Uh... glitching reality fist... My favorite gun! No really, what's going on here? Its lilith.pk3 2 Share this post Link to post
jeroa Posted September 10, 2019 i was playing aorud with freggle's miniwad and made this starting area 11 Share this post Link to post
galileo31dos01 Posted September 10, 2019 I always wanted to do this. Anyways, WIP af. 13 Share this post Link to post
Zanieon Posted September 10, 2019 (edited) Edited September 11, 2019 by Zanieon : updated pictures 23 Share this post Link to post
Novaseer Posted September 10, 2019 Boom. (Remaking YMAP05 of Depths 2 because I wasn't happy with it, this is a shot from the new start area) 14 Share this post Link to post
TeknoRider Posted September 10, 2019 Testing the newly added long distance Carbine to my project + remade barrels 20 Share this post Link to post
Jaska Posted September 11, 2019 What I think that happened.. Demons blocked cyberdemon and killed it! I was testing a map with this roaming CD and there are no other monsters with it than demons. 5 Share this post Link to post
galileo31dos01 Posted September 11, 2019 6 hours ago, Jaska said: What I think that happened.. Demons blocked cyberdemon and killed it! I was testing a map with this roaming CD and there are no other monsters with it than demons. That's more common than you think, pinkies are really good at bodyblocking bigger hitboxes until they have no chance to escape. 0 Share this post Link to post
Phobus Posted September 12, 2019 (edited) Objective: Make a quick Spaceship interior map where you start in the cargo hold. Results: Overdetailed corridor Ridiculous "step sloped" ceilings Full-on Doom-cute mess hall (with a kitchen out back) Cryo-pod, med-bay, tech-bed madness (at least this was copy-pasted... which led to a fight with the ceiling) Bathroom, natch This fucking chair! (Room isn't even finished, but I love the chair!) Verdict: I may have gotten a bit carried away here and forgotten people don't actually need to live in this ship. 29 Share this post Link to post
chowbar Posted September 13, 2019 Noiser's D4V + Naturaltvventy's Awakening = Lots of dead dudes in the blue key arena 6 Share this post Link to post
Marlamir Posted September 13, 2019 On 9/8/2019 at 6:35 PM, Phobus said: Spent way too long on this map. The time was deffinitely worth it, love it. 2 Share this post Link to post
TeknoRider Posted September 14, 2019 And now adding a lower firerate with different ammo weapon to my project, an MP5K. Since i can't work on doom builder anymore, i make graphics and dehacked stuff while i'm trying to resolve the problem. 15 Share this post Link to post
THEBaratusII Posted September 15, 2019 I know it's not Doom-related but rather Doom Engine related. Currently making a town-like map for Strife. :D 15 Share this post Link to post
Doom_Dude Posted September 15, 2019 Somewhere in Vilecore 2 you can find this huge cavernous place with lava and stuff. 24 Share this post Link to post