Armolitskiy Posted September 28, 2019 (edited) ____________________________________________ |\\ |''\ / || |\ | TT |''\ /-- |''\ /\ TT || |''| |\ | // |// \_ _/ || | \| || \_ \_7 | \ / \ || || |_| | \| // =================================//DESINTEGRATION - is a two-level wad. This wad was created in two days. Design - tech-base. The architecture of this WAD is quite simple, as is the detail. The difficulty level is approximately medium. The palette has been slightly changed. I changed green, red, brown and blue. This wad was created in the UDMF format and tested in the GZDOOM (this port is recommended). You can use absolutely any gameplay mod, because I did not use custom monsters and weapons in this wad.IWAD - DOOM 2 Jumping - recommended to get some bonuses or get out of the trapFreelook - no matterCrouching - no matter SCREENSHOTS Spoiler CREDITS Spoiler Playtesting: Matias kknot5889 Magicana ketmarTextures: Oops! All tech-base project's texturepack 5th episode TxP Potpourr Nightmare texturepack Mortiser DOWNLOADhttps://drive.google.com/file/d/1fg7VgQtxzBiK0Jkc47bQlLblcaBNn8tG/view?usp=sharing DesintegrationWad.zip DON'Treadme Spoiler Archive Maintainer : Thank you for download! Advanced engine needed : UDMF compatible Primary purpose : Single play Title : DESINTEGRATION Filename : Desintegration Release date : 28.09.2019 Author : Armolitskiy (Nikolay) Email Address : 1geh123.123geh1@gmail.com Other Files By Author : Liqudation Misc. Author Info : Just a russian guy Description : Desintegration - is a two-level wad. This wad was created in two days. Design - tech-base. The architecture of this WAD is quite simple, as is the detail. The difficulty level is approximately medium. The palette has been slightly changed. I changed green, red, brown and blue. This wad was created in the UDMF format and tested in the GZDOOM (this port is recommended). You can use absolutely any gameplay mod, because I did not use custom monsters and weapons in this wad. Additional Credits to : Playtesting: Matias kknot5889 Magicana ketmar Textures: Oops! All tech-base project's texturepack 5th episode TxP Potpourr Nightmare texturepack Mortiser =========================================================================== * What is included * New levels : 2 Sounds : No Music : No Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : DOOM2.wad * Play Information * Game : Doom 2 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : 7 days, 1-2 hours per day May Not Run With : - Tested With : GZDOOM * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/ You are free to copy and redistribute the material in any medium or format. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. If you remix, transform, or build upon the material, you may not distribute the modified material. * Where to get the file that this text file describes * The Usual: ftp://archives.gamers.org/pub/idgames/ and mirrors Edited September 29, 2019 by Armolitskiy 8 Share this post Link to post
Diego Ignelzi Posted September 29, 2019 Good maps, congratulations continue with your work. 1 Share this post Link to post
_sink Posted September 29, 2019 (edited) These are pretty engaging maps! I'm not that great at doom so I died a couple of times in both maps. The outdoor area of the second one was my fav. The final room of the second level in my opinion sorta spikes in difficulty and doesn't seem as structured as the rest of the level, though. Spoiler I found leaping in to get a clear shot at the first archvile quite frustrating with only 10 rockets. the second archvile was far simpler to deal with in comparison. 2 Share this post Link to post
Armolitskiy Posted September 29, 2019 7 hours ago, Diego Ignelzi said: Good maps, congratulations continue with your work. Thanks for your feedback! 1 Share this post Link to post
Armolitskiy Posted September 29, 2019 5 hours ago, _sink said: These are pretty engaging maps! I'm not that great at doom so I died a couple of times in both maps. The outdoor area of the second one was my fav. The final room of the second level in my opinion sorta spikes in difficulty and doesn't seem as structured as the rest of the level, though. Reveal hidden contents I found leaping in to get a clear shot at the first archvile quite frustrating with only 10 rockets. the second archvile was far simpler to deal with in comparison. Thank. In principle, I agree with you. The end of the level is a little hard. 1 Share this post Link to post
DavidN Posted September 30, 2019 Great techbase maps! You're definitely getting experience as a mapper :) Here's a playthrough! This video was sponsored by the Send Lawyers to Hell appeal! Playing Doom WADs to raise money for RAICES. http://bit.ly/sendlawyershttps://streamlabs.com/davidxn/v2 2 Share this post Link to post
Armolitskiy Posted September 30, 2019 4 hours ago, DavidN said: Great techbase maps! You're definitely getting experience as a mapper :) Here's a playthrough! This video was sponsored by the Send Lawyers to Hell appeal! Playing Doom WADs to raise money for RAICES. http://bit.ly/sendlawyershttps://streamlabs.com/davidxn/v2 Thank you. This video was very good, I liked it. 0 Share this post Link to post
StormCatcher.77 Posted October 9, 2019 A few little neat and enjoyable maps in my collection! The experience of the first map seemed to me rather easy, and the completion of the second was stressful. I could not seize the moment and arch-vile burnt me to death. In general, I liked this minimalistic, but striking design. I look forward to continuing! 2 Share this post Link to post
Armolitskiy Posted October 10, 2019 15 hours ago, StormCatcher.77 said: A few little neat and enjoyable maps in my collection! The experience of the first map seemed to me rather easy, and the completion of the second was stressful. I could not seize the moment and arch-vile burnt me to death. In general, I liked this minimalistic, but striking design. I look forward to continuing! Thankee! 1 Share this post Link to post
Serge Jkn Posted October 18, 2019 Had fun playing this. Quite a good mapset, especially for its short development time. Article: https://sergejaeken.com/2019/10/18/twitch-playthrough-desintegration-a-2-level-map-pack-for-doom-ii/ 3 Share this post Link to post
Armolitskiy Posted October 18, 2019 3 hours ago, Serge Jkn said: Had fun playing this. Quite a good mapset, especially for its short development time. Article: https://sergejaeken.com/2019/10/18/twitch-playthrough-desintegration-a-2-level-map-pack-for-doom-ii/ Thank you very much!! 1 Share this post Link to post