Hey, so I've got quite a specific issue. I'm making a boom compatible wad and I ran into a small bump in the road with one of my maps (boom format). I've made a specific switch that I'd like to require a key to activate. The problem is, I'd like that switch to activate a lift. It doesn't appear that there's a an option available in either "Predefined Actions" or "Generalized Actions" (I'm using gzdoombuilder by the way) that will allow for lifts activated by switches that require keys. I'm wondering if something can be done to allow this... maybe something with DeHackEd? or some lump, I'm really not sure...
I've also attached some screenshots related to the issue.
Hey, so I've got quite a specific issue. I'm making a boom compatible wad and I ran into a small bump in the road with one of my maps (boom format). I've made a specific switch that I'd like to require a key to activate. The problem is, I'd like that switch to activate a lift. It doesn't appear that there's a an option available in either "Predefined Actions" or "Generalized Actions" (I'm using gzdoombuilder by the way) that will allow for lifts activated by switches that require keys. I'm wondering if something can be done to allow this... maybe something with DeHackEd? or some lump, I'm really not sure...
I've also attached some screenshots related to the issue.
Thanks!
Share this post
Link to post