Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Chris Moyer

RELAX (Chillax 2) Updates thread

Recommended Posts

Just now, DivineWaffle said:

Thank you sir, I appreciate it!

No problem, I realized the link in the original post was the one you were talking about. I fixed it now. :)

Share this post


Link to post

To anyone reading this topic, I will let everyone know wether I was involved or not before. I am no longer affiliated with this project or it's contributors in any way. I withdrew my resources and maps from this project months ago. In case anyone was previously confused about me being a part of this. I am not. And haven't been for more than 6 months. Therefore. My work is not a part of this was project, in any way.

Share this post


Link to post

this project looks very good, I would join this project, but unfortunately I am not mapper, I am more of creating difficult enemies with decorate xD

Share this post


Link to post
18 hours ago, rodster said:

Is this going to be playable with prboom+ or glboom+ ?

It should, but no guarantees. Our focus is making it Zandronum compatible and GZDoom C/S compatible when it is released.

18 hours ago, Gaia74 said:

this project looks very good, I would join this project, but unfortunately I am not mapper, I am more of creating difficult enemies with decorate xD

You are more than welcome to contribute in any way you would like. In fact, I would be interested in having someone make a few DECORATE enemies, since we are looking to add a few bosses to this. So, maybe we should keep in touch. Did you join the Discord link in the first post? I am more active there, then here on Doomworld. Facebook is also good (Same name and profile pic on there). 

Share this post


Link to post

The old school days of Chillax with Eweps is back. The server that inspired the "RELAX" sequel project. This time overhauled with bug-fixes and a new version of the Eweps weapons mod. Simple and chaotic.

 

Look for "[TSPG] Exciter: Old School Chillax with eweps-v3" on the Zandronum servers!

chillaxisback.png

Share this post


Link to post
On 5/8/2019 at 7:24 PM, Van Daemon said:

More progress on my map for RELAX 

FB_IMG_1557357792741.jpg

FB_IMG_1557355013082.jpg

I love the theme, especially the second screenshot.

Share this post


Link to post
1 hour ago, mArt1And00m3r11339 said:

I will have to try this WAD out once it is finished.

You all will have to play and make a party out of it 

Share this post


Link to post

Hybrid between Quake 2, Unreal Tournament 99's city maps and, of course, Putrefier.

 

FB_IMG_1561924780536.jpg.a8592e96a2062464cc2ae8b186cf10ab.jpgFB_IMG_1561924784824.jpg.344f77e86320150ef9896367d0c95a36.jpgFB_IMG_1561924782809.jpg.8b1bee2917de84fbd56faeafc2e92078.jpg

Share this post


Link to post
8 hours ago, Ed said:

Hybrid between Quake 2, Unreal Tournament 99's city maps and, of course, Putrefier.

 

FB_IMG_1561924780536.jpg.a8592e96a2062464cc2ae8b186cf10ab.jpgFB_IMG_1561924784824.jpg.344f77e86320150ef9896367d0c95a36.jpgFB_IMG_1561924782809.jpg.8b1bee2917de84fbd56faeafc2e92078.jpg

Looks great man!

Share this post


Link to post

Im interested in making a map form this wad. what are the limitations on textures?

Share this post


Link to post
On 7/21/2019 at 10:16 PM, Rhebiz said:

Im interested in making a map form this wad. what are the limitations on textures?

Hello, I am sorry for not getting back to you. We don't check this thread often as we use Discord and group chats more. 

 

No texture limits for this WAD as of right now. What exactly were you looking to do? Feel free to PM me here or join our Discord (First post in this thread) and message there.

Share this post


Link to post

The WIP map of mine is based off of a real location called the High Flux Isotope Reactor. It is a nuclear research reactor located at Oak Ridge National Laboratory in Oak Ridge, Tennessee, United States.

Screenshot_Doom_20190912_142324.png

Screenshot_Doom_20190912_142301.png

Screenshot_Doom_20190912_142247.png

Screenshot_Doom_20190912_142209_01.png

Screenshot_Doom_20190912_142002.png

Screenshot_Doom_20190912_141929.png

Share this post


Link to post

The upload limits are really killing me here, that's why I haven't been posting much lately, but here is a screenshot of a small ship I am working on. Better lighting will be implemented than what is presented here.

Screenshot_Doom_20190922_162627_1.png.19c0088bcdfba52f8de7839cfcf74892.png

Share this post


Link to post

The best places to follow updates are:

Doom Modding Discord under #relax: https://discord.gg/CSsUtex

Doom Modding Facebook: https://www.facebook.com/DOOMModding/

Doom Repository Facebook group: https://www.facebook.com/groups/180107965965298/

Doom Modding Twitter: https://twitter.com/DoomModding

And in the near future a YouTube channel will be posted to follow updates as well

 

I love Doomworld and Zdoom forums but unfortunately their moderator limitations make posting on large social media platforms seem much easier. Thanks for your understanding!

Share this post


Link to post

I really like all the unique mapping concepts that are going into this. I'm honestly pretty stoked for this, even though a chillax sequel isn't normally something I would play. Def keeping an eye on this, and maybe check out the Discord server, if it's public.

Share this post


Link to post
On 2/9/2020 at 1:58 AM, Maggle said:

I really like all the unique mapping concepts that are going into this. I'm honestly pretty stoked for this, even though a chillax sequel isn't normally something I would play. Def keeping an eye on this, and maybe check out the Discord server, if it's public.

 

I really appreciate hearing that. You can definitely expect a lot of variety in the maps, and a large step up in game play quality and design with this, compared to the original Chillax. It is quiet different from the original, part of the reason is because none of the people from Chillax are involved with this.

 

The Discord is definitely public and open to all. Feel free to join us whenever!

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×