I have this vague recollection that it's a good idea to position maps so that they're as close as possible to being centered on the 0,0 coordinate origin, to help keep Bad Things from happening (at least in vanilla). And that part of the reason there are some stuck items in some of the Doom 2 maps was because such a centering was done (to fix something, presumably) but some thing positions didn't get moved correctly in the process.
Is it important (at least for vanilla maps) to center them? What can go wrong if they're not?
I have this vague recollection that it's a good idea to position maps so that they're as close as possible to being centered on the 0,0 coordinate origin, to help keep Bad Things from happening (at least in vanilla). And that part of the reason there are some stuck items in some of the Doom 2 maps was because such a centering was done (to fix something, presumably) but some thing positions didn't get moved correctly in the process.
Is it important (at least for vanilla maps) to center them? What can go wrong if they're not?
Share this post
Link to post