Mengo Posted December 5, 2019 I'm making a Boom compatible megawad, and I've been wondering if I can change where exits go, so MAP30 goes to MAP31 instead of the standard end screen? I know I can do this in MAPINFO, but I don't know how in Boom ports. 0 Share this post Link to post
1 SilverMiner Posted December 6, 2019 Make secret exits on map15 and map31 unavoidable. Then you'll have all 32 maps in action. (I've seen this trick in Eternal Doom) If you know how to compile boom202 source, you could simply change the numbers (make endgame after map32 instead of 30) but this way is a bit irrational I think. 1 Share this post Link to post
1 Graf Zahl Posted December 5, 2019 Short answer: You can't. Boom never got to implement this feature. 1 Share this post Link to post
0 Mengo Posted December 6, 2019 28 minutes ago, SilverMiner said: Make secret exits on map15 and map31 unavoidable. Then you'll have all 32 maps in action. (I've seen this trick in Eternal Doom) If you know how to compile boom202 source, you could simply change the numbers (make endgame after map32 instead of 30) but this way is a bit irrational I think. I never even thought of doing that, thanks! 1 Share this post Link to post
I'm making a Boom compatible megawad, and I've been wondering if I can change where exits go, so MAP30 goes to MAP31 instead of the standard end screen? I know I can do this in MAPINFO, but I don't know how in Boom ports.
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