spottydog10 Posted February 18, 2020 Hi, I'm trying to load Fall Of Triton with GZDoom with no success. It will load in ZDoom but I'd prefer it in GZDoom. Any ideas please? 0 Share this post Link to post
Murdoch Posted February 18, 2020 Corrupt copy maybe? Try download it again. Also you should be asking this in the Wads section not Everything Else. 0 Share this post Link to post
Asking4Id Posted February 18, 2020 Are you loading it with a launcher? 0 Share this post Link to post
spottydog10 Posted February 18, 2020 Yeah, I thought it may be corrupt copy but a second download was the same result. I tried it with a launcher and I tried dragging the wad onto GZD and also tried the compressed file in the same way, no luck. Thanks chaps. 0 Share this post Link to post
Doom_Dude Posted February 18, 2020 You could try it with GZDoom v4.3.3 0 Share this post Link to post
ketmar Posted February 18, 2020 (edited) this is MAPINFO bug in triton: clusterdef cannot have "next" property. gzdoom finally stopped silently ignoring at least some obvious errors, and the wad broke (as it should in the first place). 0 Share this post Link to post
spottydog10 Posted February 19, 2020 I installed Skulltag and then it worked - no idea why. Thanks for the help guys. 0 Share this post Link to post
ketmar Posted February 19, 2020 5 hours ago, spottydog10 said: I installed Skulltag and then it worked - no idea why because older sourceports simply ignoring the bugs. [G]ZDoom used to do that too (afair). you can remove that line from MAPINFO in SLADE, and it will work in GZDoom too. 0 Share this post Link to post