Job Posted January 10, 2003 Doom and Doom II both have two very contrasting styles of levels: the tech/human levels and the demon/hell levels. Which do you prefer when editing or playing a map, whether it is from Id or from an idependent map maker? And how would you describe the atmosphere of them? I've always tried to really figure that out but it doesn't seem like there's a way, since it's one of those "it's there but you can't really touch it" things like what makes Doom so neat. 0 Share this post Link to post
FirebrandX Posted January 10, 2003 "My style? You could call it the art of fighting without fighting." Seriously though, I prefer the hell levels more. I like the atmosphere better. 0 Share this post Link to post
niguel Posted January 10, 2003 Doom combines the tech levels and the demonic levels (of course not always). Like in the alien-movies, the aliens created that slimy architecture everywhere they settled. This is how doom works. The demons bring their own reality with them. but the levels with more alternative dimension are cool. 0 Share this post Link to post
Lord FlatHead Posted January 10, 2003 Tech mixed with demonic parts. Like Doom 1 Episode 2 then. 0 Share this post Link to post
Ichor Posted January 10, 2003 In the original Doom maps, I like the Hell theme the most. For maps that I make myself, I'd go with the medieval type, not so much a gothic theme, unless it's underground like cellars, dungeons, etc. 0 Share this post Link to post
Darkstalker Posted January 10, 2003 I totally love tech-types levels when it has good architecture and not 100 packed consoles in a room with the FLOOR1_1, FLAT19 and STARX. Hell-temple levels are nice once in a while too. 0 Share this post Link to post
The Ultimate DooMer Posted January 10, 2003 Industrial, military and tech maps. (anything in a modern/futuristic setting) 0 Share this post Link to post
Torn Posted January 10, 2003 Marble (hell) maps. I suck at making techbase maps... :( 0 Share this post Link to post
Fletcher` Posted January 10, 2003 My answer is too predictable. Anything that doesn't suck. :P 0 Share this post Link to post
DooMBoy Posted January 11, 2003 Tech base definitely. I just love recreating the atmosphere of Phobos :) 0 Share this post Link to post
NokturnuS Posted January 11, 2003 Nobody likes city levels (like Plutonia 29, HR 14, Requiem 13)? They are my fav. 0 Share this post Link to post
Lizardcommando Posted January 11, 2003 Ultimate DooMer said:Industrial, military and tech maps. (anything in a modern/futuristic setting) Cool, those are the same kinds of maps I like. Plus, anything in an Urban-Citylike setting. Realistic settings are ok, if done right. 0 Share this post Link to post
DOOM Anomaly Posted January 11, 2003 I dunno, but I tend to like marble hellish levels :D I just make what ever pops in me head. :D no, the fists that collide with my head dont count....However....:D 0 Share this post Link to post
niguel Posted January 11, 2003 Lord FlatHead said:Tech mixed with demonic parts. Like Doom 1 Episode 2 then. exactly. 0 Share this post Link to post
Cacodreams Posted January 12, 2003 Lord FlatHead said:Tech mixed with demonic parts. Like Doom 1 Episode 2 then. Yeah, yeah and yeah! Me goes the same. That´s why ep2 is my fav in UD. 0 Share this post Link to post
The Ultimate DooMer Posted January 12, 2003 NokturnuS said:Nobody likes city levels (like Plutonia 29, HR 14, Requiem 13)? They are my fav. I do. That's my fave Plutonia map. 0 Share this post Link to post
DOOM Anomaly Posted January 12, 2003 Ultimate DooMer said:I do. That's my fave Plutonia map. I second that largely, like a elephant on Weight Gain :D 0 Share this post Link to post
Amaster Posted January 12, 2003 Anything but mountain style levels (ones that use lots of brown rock textures and are made up of caves and stuff). 0 Share this post Link to post
Purp Posted January 13, 2003 Tech, cos most of the hell ones are boring. If there were more non-boring hell ones then I'd probably prefer them. 0 Share this post Link to post
Fletcher` Posted January 13, 2003 MaTT [TiK] said: Tech, cos most of the hell ones are boring. If there were more non-boring hell ones then I'd probably prefer them. I'm workin' on it man. Don't rush me. Truly hellish maps. Not really marble but bloody "meat" and bone pillar kind. You know, the dark creepy, disgusting, fun-as-hell kind. :) Almost Diablo-ish, but much, much better. 0 Share this post Link to post
Chopkinsca Posted January 13, 2003 tech levels where parts of it are hell, like they are taking over. also I like not so much city levels, but village levels, I don't know what it is called, but one of the earlier AV levels, where you end up in a castle. Levels that make me spend time looking at the design is nice. Getting suprised at how cool things look. 0 Share this post Link to post
Spike Posted January 13, 2003 A thorough mix for me. Editing-wise, i've spent about 6 months making hell maps so i'm getting stuck into city/tech maps at the moment. The current one (map17) is the only exception, set in an underground burial crypt with lots of dark caves connecting to lavish, ornate and high-ceilinged hallways. 0 Share this post Link to post
Hicks Posted January 13, 2003 Hell levels are the best ...because yu are in hell damnit! 0 Share this post Link to post
Kid Airbag Posted January 13, 2003 Anything with great atmosphere. I especially like realistic city/techbase levels, though. 0 Share this post Link to post