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𝕲𝖗𝖊𝖊𝖓𝖙𝖎𝖌𝖊𝖗1

Modding GZDoom

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The various files for GZDoom are well documented but there doesn't seem to be a general HOWTO on how to put it all together.

Is there a way to load up a subfolder in GZDoom as a PK3 to test stuff out?

Like, say you have GZDoom and your IWAD into C:\Games\Doom and you have your would-be PK3 files in say C:\Games\Doom\MyMod can you start GZDoom as gzdoom.exe -folder c:MyMod as a PK3?

 

 

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6 minutes ago, 𝕲𝖗𝖊𝖊𝖓𝖙𝖎𝖌𝖊𝖗1 said:

The various files for GZDoom are well documented but there doesn't seem to be a general HOWTO on how to put it all together.

Is there a way to load up a subfolder in GZDoom as a PK3 to test stuff out?

Like, say you have GZDoom and your IWAD into C:\Games\Doom and you have your would-be PK3 files in say C:\Games\Doom\MyMod can you start GZDoom as gzdoom.exe -folder c:MyMod as a PK3?

 

You could use a batch file.

You could use a launcher, such as ZDL.

You could edit the paths in the ini file.

You could ....

 

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1 hour ago, Kappes Buur said:

 

You could use a batch file.

You could use a launcher, such as ZDL.

You could edit the paths in the ini file.

You could ....

 

 

So no, you just have to batch zip it up to a .pk3 and then use -file, or use -file for the individual files.

Loading a sub-folder would be a nice option to have though.

 

This is what I came up with in case any one has this issue:

del /f run.pk3
cd WORKING
"c:\Program Files\7-Zip"\7z.exe a ..\run.pk3 *.* -r
cd ..
gzdoom.exe -file run.pk3

 

Edited by 𝕲𝖗𝖊𝖊𝖓𝖙𝖎𝖌𝖊𝖗1

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