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paja

Rescue of Earth

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One point two gigabytes? Really? What did you shove in there to make it 1.2Gb after compression?!

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because of copyright, the mod must be published all 

I want to play a full game I need d4t mods

and that has a full size of 1.2 giga so the basic version of mine has 12.5 giga

Edited by paja

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18 hours ago, paja said:

because of copyright, the mod must be published all 

I want to play a full game I need d4t mods

and that has a full size of 1.2 giga so the basic version of mine has 12.5 giga

 

....no, that is not how it works. You want to play with a customized version of someone else's mod, fine, but you don't pack it with your maps.

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mod D4t is free but cannot be violated
mode integrity. therefore, I do not interfere with it

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1 hour ago, paja said:

mod D4t is free but cannot be violated
mode integrity. therefore, I do not interfere with it

Make a full credit list of all the other resources you use.

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Mine are maps

 

resources

 

Developers of original Death Foretold (D4T):
Dbthanatos, Michaelis, Franco Tieppo, Captain J, Phobos867, Neccronixis

 

https://www.moddb.com/mods/death-foretold

monsters and textures

https://realm667.com/index.php/en/

https://www.doomworld.com/afterglow/textures/

Gz Doom

https://zdoom.org/news

https://devbuilds.drdteam.org

https://www.doomworld.com/idgames/

the game needs iwad, I recommend - plutonia.wad

https://www.alza.cz/media/doom-classic-complete-d4007992.htm?o=14

 

Edited by paja

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5 hours ago, paja said:

I've already done it satisfied or something I've forgotten

Look, I already wrote that you're using my textures. Also you use DHTP textures and others. And I didn't find the full list of credits for textures. I think to other resources this applies too. I don't care what you put in your "mega pack", but you must respect other people's work.

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1 hour ago, paja said:

can you please write me the other links then

Links for what? I'm not going to analyze in detail your "collection" of other people's resources, to search for the links and make a credit list. You'll have to do it yourself. Or don't you even know what you're using?

I can only point to my mod, with the textures.

https://zandronum.com/forum/viewtopic.php?f=58&t=6132

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you are there, please
I will examine other textures gradually there to give them according to file names

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You just need to specify the name of the source and the original credit list. I know exactly what you're using some DHTP and AltDHTP textures.  But I have no idea what other HD textures you're using or where you got them from. This also applies to other resources.

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Have you ever tried to be more conscious about your texture choices and mapping overall? I'm just curious. 

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I am trying to improve twenty maps from the first level I am satisfied The second level is the reconstruction with a better facade
Learning from mistakes to the right attempt not to repeat the long work that I decided after the break of restoring everything I don't like, we founded fb

https://www.facebook.com/Doom-2-Rescue-of-Earth-105461324440124

(I'm thinking a secret
and reduce the number of bfg and other ammunition)

Edited by paja

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It makes me happy that this thread is still going.

I do hope the people whose resources are being used ended up getting their proper credit though.

 

On 5/19/2018 at 10:55 PM, paja said:

I DO NOT KNOW WHAT YOU DO NOT HAVE TO THE ORIGINAL MODEL

On 3/26/2019 at 2:22 AM, paja said:

every help fits

On 4/22/2019 at 12:53 PM, paja said:

I wanted to start the country with a castle 

On 4/22/2019 at 1:05 PM, paja said:

the most grueling mistakes are in the solution

Words to live by

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