Mr.S Retro Posted April 7, 2020 When I shoot the uzi in my dehacked mod it gives me this error. Does anyone know how to fix this, I am using ultimate doom 1.9 dehacked with WhackEd4. 0 Share this post Link to post
holaareola Posted April 7, 2020 Did you definitely convert the graphic for that frame to Doom format? I've had this problem before when I've imported graphics in SLADE but forgotten to convert them. 0 Share this post Link to post
holaareola Posted April 7, 2020 Sorry, this is probably stuff you've already checked but is the weapon definition pointing to frame 55? I had exactly this problem a few days ago but I can't remember what fixed it, I thought it was the graphic format -- but that seems unlikely from looking at the Crispy source code around that message. Wish you luck! 0 Share this post Link to post
Mr.S Retro Posted April 7, 2020 what do you mean by pointing to frame 55? 0 Share this post Link to post
Dimon12321 Posted April 7, 2020 Just now, Oppo1021 said: NVM I fixed it And what have you done? 0 Share this post Link to post
TheNoob_Gamer Posted April 8, 2020 8 hours ago, Oppo1021 said: Just made a copy labled MUZZB0 Or better yet, have a look at the "Weapons" tab - Chaingun's muzzle flash state. 0 Share this post Link to post