Hello. I'm working on my first WAD, and there's a section where the player grabs a red key. The key is on a linedef that, when crossed, causes a few floors to raise.
The issue is that whenever I load the map, the key is nowhere to be seen. It isn't on the platform it's supposed to (I haven't rigged the puzzle to drop this platform yet).
I've placed the player spawn beside the key's location and, when loading, I saw it flicker once, only for it to vanish unto oblivion. I'll post a few pictures to give y'all a better idea.
The key in the editor:
In game:
(The angle isn't perfect, but you'll have to trust me when I saw it wasn't there.)
For reference, I loaded the test using GZDoom, and I'm editing in Hexen Format (whatever that means lol).
Hello. I'm working on my first WAD, and there's a section where the player grabs a red key. The key is on a linedef that, when crossed, causes a few floors to raise.
The issue is that whenever I load the map, the key is nowhere to be seen. It isn't on the platform it's supposed to (I haven't rigged the puzzle to drop this platform yet).
I've placed the player spawn beside the key's location and, when loading, I saw it flicker once, only for it to vanish unto oblivion. I'll post a few pictures to give y'all a better idea.
The key in the editor:
In game:
(The angle isn't perfect, but you'll have to trust me when I saw it wasn't there.)
For reference, I loaded the test using GZDoom, and I'm editing in Hexen Format (whatever that means lol).
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