Alright, bit of preface: I'm making a doom wad that features the floating head of Spencer from Icarly shouting "BAGEL" and launching exploding bagels at you. I'm making it for a friend, who is down in the dumps but really loves goofy doom wads like this.
Now, with all that said, I think I've gotten everything right in the decorate file, and when I try to spawn the monster in in the map editor, their icon shows up as the spencer head. However, in actual gameplay, they do not appear, replaced with the little red and yellow exclamation marks indicating an error loading some custom monster in. Here's
the screenshots for both the monster and the custom projectile. What am I doing wrong here?
I'm using Slade with zdoom as my preferred source port
Alright, bit of preface: I'm making a doom wad that features the floating head of Spencer from Icarly shouting "BAGEL" and launching exploding bagels at you. I'm making it for a friend, who is down in the dumps but really loves goofy doom wads like this.
Now, with all that said, I think I've gotten everything right in the decorate file, and when I try to spawn the monster in in the map editor, their icon shows up as the spencer head. However, in actual gameplay, they do not appear, replaced with the little red and yellow exclamation marks indicating an error loading some custom monster in. Here's
the screenshots for both the monster and the custom projectile. What am I doing wrong here?
I'm using Slade with zdoom as my preferred source port
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