hawkwind Posted May 5, 2020 Could someone please direct me to where in the doom source the states/frames for the revenants homing puffs are ? 1 Share this post Link to post
ketmar Posted May 5, 2020 (edited) see `A_Tracer()` function, the first code lines (i looked at Chocolate Doom, but the original source should be the same): if (gametic & 3) return; // spawn a puff of smoke behind the rocket P_SpawnPuff (actor->x, actor->y, actor->z); 0 Share this post Link to post
hawkwind Posted May 5, 2020 Thanks Ketmar, But that is not what I was after. I think I have found the answer anyway ... https://github.com/id-Software/DOOM/blob/77735c3ff0772609e9c8d29e3ce2ab42ff54d20b/linuxdoom-1.10/info.c#L452 Lines 447 to 451. 0 Share this post Link to post
ketmar Posted May 5, 2020 ah, sorry. programmer's deformation, i guess: always answer with the code. ;-) 0 Share this post Link to post