Mad Dal 85 Posted May 13, 2020 (edited) To make the storage room in my current map look and feel like a proper storage room, I made some of shelves. Raised the floor for the posts and used 3d platforms for the shelves going across. Already got a crate and some ammo sitting on each of them. Gonna add more some things on them soon. Edited May 14, 2020 by Mad Dal 85 16 Share this post Link to post
Lizardcommando Posted May 13, 2020 I'm almost done with this mod. Just gotta add in one more EX skill, add in his taunt and fix a few more things here and there to get this officially out of beta mode and into Version 1. 6 Share this post Link to post
BluePineapple72 Posted May 13, 2020 (edited) Here's a WIP video of an arena that's part of a WAD I've been working on since late March. The arena in question hasn't had an ammo and health pass yet, and I've yet to add a script that occurs once the cyberdemon dies. I just thought that the scripting present was really cool, so I wanted to show it off way before I realistically should've. Any suggestions to make this arena not as shitty are more than welcome. 7 Share this post Link to post
URROVA Posted May 14, 2020 I just released a wad with 5 maps, named FURDEMON. It is my first single player wad (the others I made are deathmatch). It also has new enemies and weapons. It's on my itch.io: https://urrova.itch.io/furdemon 1 Share this post Link to post
Lila Feuer Posted May 14, 2020 @BluePineapple72 I like the lowering platforms in the arena, good tension. 2 Share this post Link to post
LateNightPerson Posted May 14, 2020 I just finished my second WAD. Download here: 1 Share this post Link to post
sergeirocks100 Posted May 14, 2020 after days worth of slacking, the base of map08 for my project is nearing completion, just have to add the exit room and the monsters and weapons Spoiler 1 Share this post Link to post
Tango Posted May 14, 2020 7 hours ago, BluePineapple72 said: Here's a WIP video of an arena that's part of a WAD I've been working on since late March. The arena in question hasn't had an ammo and health pass yet, and I've yet to add a script that occurs once the cyberdemon dies. I just thought that the scripting present was really cool, so I wanted to show it off way before I realistically should've. Any suggestions to make this arena not as shitty are more than welcome. this looks really cool! I think it'd be neat to add some roamers on the ground for UV. like maybe some clusters of 4 - 8 imps teleport in in waves, or a few revs that teleport in here or there 2 Share this post Link to post
ViolentBeetle Posted May 14, 2020 A starting room with no particular purpose, existing solely to teleport you to the main area once you try to drop into the pit. All because I wanted some theme to it. 6 Share this post Link to post
Mad Dal 85 Posted May 14, 2020 12 hours ago, Impie said: Kinda reminds me of that level on 007 Goldeneye on N64 when you ride through the Russian streets in a tank. Pretty cool. 2 Share this post Link to post
joepallai Posted May 14, 2020 Current status of this map; mostly deleting old sections (NE for example) and working on south eastern area. Progress has slowed due to other projects (house) but the work continues. Screen shot to show theme: 6 Share this post Link to post
sergeirocks100 Posted May 14, 2020 here's a preview of one of the maps i'm working on for my ill-fated DGPV sequel, set in a ghetto setting Spoiler i've thought about trying to rework the assets into something i can actually post in most doom communities, called Dopeman Adventures, but i don't know if i should go in that way or not 1 Share this post Link to post
TravyB Posted May 14, 2020 On 5/13/2020 at 3:44 PM, BluePineapple72 said: Here's a WIP video of an arena that's part of a WAD I've been working on since late March. The arena in question hasn't had an ammo and health pass yet, and I've yet to add a script that occurs once the cyberdemon dies. I just thought that the scripting present was really cool, so I wanted to show it off way before I realistically should've. Any suggestions to make this arena not as shitty are more than welcome. Not that it looks shitty in the slightest, because it doesn't, but I'd probably make the arena itself larger to avoid a lot of that splash damage. Unless you put more healing items or powerups in there then the splash damage from the cyberdemon and the damage done by the lava will make that one pretty tough. The lower floors gimmicks you got are great, makes it feel like an old PS2 boss battle. 3 Share this post Link to post
Impie Posted May 14, 2020 7 hours ago, metalhumanbeing said: this looks like a lost dos shooter on an alternate computer platform. any idea when's the demo release date? 2 Share this post Link to post
Doom_Dude Posted May 15, 2020 (edited) Some various maps in two small-ish projects I'm messing with. Very WIP and I need to add some custom sky textures for sure... 16 Share this post Link to post
IRod54 Posted May 15, 2020 (edited) It's been a while but now something new by me currently in progress Edited May 19, 2020 by IRod54 14 Share this post Link to post
Mad Dal 85 Posted May 16, 2020 (edited) Had to test the map with no monsters and use the 'IDCLIP' cheat to get to the best place for a good screenshot of this room, which I'm glad to say, is now finished (design wise.) All it needs now is a some explosive barrels and a few enemies. Yes, I am a bit slow with mapping, but I like to take my time and get everything right and highly detailed. 5 Share this post Link to post
stewboy Posted May 16, 2020 Getting some decent work done on this. It's taking much longer than I anticipated - I think I will try and do some more smaller maps after this one! 28 Share this post Link to post
seamuskills Posted May 16, 2020 (edited) I am working on my first wad I am almost done with the second to final level and plan on posting it in a new topic when it is ready just know that its my first wad and it's probably bad/too difficult edit:all the other wads make mine look like garbage! I hope I can get better in the future also here's a picture of a transition i am very proud of 2 Share this post Link to post
ViolentBeetle Posted May 16, 2020 14 minutes ago, seamuskills said: I am working on my first wad I am almost done with the second to final level and plan on posting it in a new topic when it is ready just know that its my first wad and it's probably bad/too difficult edit:all the other wads make mine look like garbage! I hope I can get better in the future also here's a picture of a transition i am very proud of While it might make sense to have cracks transition into glowing, a straight border looks weird. A blood on the same level as rock is just not good. Romero's rule to always change height when you change the texture is a good rule to live by, generally. 0 Share this post Link to post
Tango Posted May 16, 2020 On 5/14/2020 at 7:47 PM, IRod54 said: It's been a while but now something new by me currently in progress these look awesome! I love the environments and level of detail. I think the lighting is pretty flat though - it looks like every sector is just 256 brightness, so there's no contrast in lighting anywhere :( 0 Share this post Link to post
paja Posted May 16, 2020 what will this game look like, which already has 99 percent of the first room that won't change much 0 Share this post Link to post
IRod54 Posted May 16, 2020 13 hours ago, Tango said: these look awesome! I love the environments and level of detail. I think the lighting is pretty flat though - it looks like every sector is just 256 brightness, so there's no contrast in lighting anywhere :( Because I used the brightness cheat for a better look 1 Share this post Link to post
Onox Posted May 16, 2020 Working in a boss arena for my Death Wyvern: Spoiler Spoiler 7 Share this post Link to post
seamuskills Posted May 17, 2020 (edited) 18 hours ago, ViolentBeetle said: While it might make sense to have cracks transition into glowing, a straight border looks weird. A blood on the same level as rock is just not good. Romero's rule to always change height when you change the texture is a good rule to live by, generally. noted thanks for the feedback! I will change it soon, I will probably keep the rocks logged with blood/glowing rocks but they will be lowered with the blood 0 Share this post Link to post
BluePineapple72 Posted May 17, 2020 Here's a playthrough of my little quarantine project... my first WAD: Metastasis I started this thing in late March and have been piling shit on top of it ever since. It isn't finished, but I'm too eager to show it off, so I recorded a little playthrough to show the world what I'm working on and to eventually be ashamed of! I'm really excited to set this baby off to the wolves, but that'll take time. Let me know what you think please! 4 Share this post Link to post