Is there a way to flag or tag a monster in a map so that it doesn't count toward the final kill percentage? Example: I'm using some monsters (imps etc.) and placing them inside glass cylinders in a science lab-style map. These monsters can't activate or move and are strictly decorative... but they also can't be killed so it's impossible to achieve 100% kills on the map. Is there a way around this?
Hey all...
Is there a way to flag or tag a monster in a map so that it doesn't count toward the final kill percentage? Example: I'm using some monsters (imps etc.) and placing them inside glass cylinders in a science lab-style map. These monsters can't activate or move and are strictly decorative... but they also can't be killed so it's impossible to achieve 100% kills on the map. Is there a way around this?
Thankyou all.
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