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Tormentor667

"Torment & Torture 3" Screenshot Preview

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Hey dudes, some may be interested, others not, nevertheless, here are 2 preview pictures :)

http://tormentor667.covers.de/Tormentor667/images/doom/tnt3/preview1.jpg
http://tormentor667.covers.de/Tormentor667/images/doom/tnt3/preview2.jpg

As you can see, not THAT brown but it is still quakish. I'm sorry, but I don't like these overcolored bright styles, moody and dark is better (except the snow and glacier parts of the map :))

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Whops, forgot something:

FEATURES:
- New Decorations
- New Enemies
- Extended Scripting
- ZDoom 2.0 Features
- MOD Musictrack
- ..much more :D

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better than Mocker... I mean, yes, they do look nice. :)
T&T2 was very brown, but I think it worked.
keep it going.. it looks pretty finished already.

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Well, yes, brown but the good thing is, that this one is also going to be a bit gothic styled if you will take a look at the second part of the map which is supposed to be a castle on a floating island over a sea of fire :D ...ops... now you know the best part :(

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It's difficult, for me at least, to make a "dark and evil" level without using brown, black, and gray textures. Some parts could go with red (flames and blood), and you can sometimes get away with green marble or whatnot, but not many colors/textures give the right sort of dark, decaying, death feel. Oh well. =P

Looks good, Tormentor.

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Actually, screenshot 2 isn't Dark 7 style, or TNT 1 style, or whatever :) It's IKBase style, which should be kinda obvious as it uses IKBase textures ;)

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NiGHTMARE said:

Actually, screenshot 2 isn't Dark 7 style, or TNT 1 style, or whatever :) It's IKBase style, which should be kinda obvious as it uses IKBase textures ;)


Fine, you've won... -_-°

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